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Tales of Symphonia Unstable Battle FPS
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Tales of Symphonia Unstable Battle FPS
04-13-2012, 12:25 AM
#1
Nostrilrolls
Unregistered
 
Basically, when I turn off the framelimit, my FPS is about 215 to 275ish during skits, 65 to 125ish in towns/cities/salvation houses/dungeons...etc, about 45 while on the world map (about 42 when using long-range mode), ...and my fps during battles depends on the number of monsters that are still alive (its about 29 to 35 when up against four monsters and 45 to 55 when there's one monster left). Also, during cutscenes, my FPS ranges from 35 to 50.

I heard people were playing the game at full speed so I was wondering what are some possible ways for me to increase the FPS during battle scenes mostly.

I'm not 100% sure whether my rig can even support ToS at full speed so I'll post my rig and which version of dolphin I'm using:

ATI Radeon HD 5570
Intel Pentium Dual-Core E2180 2.00GHz
3GB RAM
Windows Vista 32
Using Dolphin version 3.0-589

If anything is unclear, just ask and I'll try to clarify.
Thanks.
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Messages In This Thread
Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:25 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 12:46 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:49 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 01:02 AM
RE: Tales of Symphonia Unstable Battle FPS - Garteal - 04-13-2012, 01:15 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 02:46 AM
RE: Tales of Symphonia Unstable Battle FPS - AnyOldName3 - 04-13-2012, 03:09 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 03:20 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 03:00 PM
RE: Tales of Symphonia Unstable Battle FPS - admin89 - 04-13-2012, 03:13 PM

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