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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Tales of Symphonia - stuck in Martel Temple
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Tales of Symphonia - stuck in Martel Temple
08-04-2009, 03:29 AM
#1
Tear
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I tried Tales of Symphonia in dolphin R3896, but froze after fighting two guards in Martel Temple. Then I tried in R3661, it didn't freeze after fighting two guards, but but suddenly all the buttons didn't work when the giant enemy came out (still in Martel Temple). So could anyone tell me which version of dolphin that has no real problem with Tales of Symphonia?

Just incase, you can see my specs in my signature.
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08-04-2009, 03:52 AM
#2
THELUKESTIR Offline
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(08-04-2009, 03:29 AM)Tear Wrote: I tried Tales of Symphonia in dolphin R3896, but froze after fighting two guards in Martel Temple. Then I tried in R3661, it didn't freeze after fighting two guards, but but suddenly all the buttons didn't work when the giant enemy came out (still in Martel Temple). So could anyone tell me which version of dolphin that has no real problem with Tales of Symphonia?

Just incase, you can see my specs in my signature.

idk and wrong section
http://omnithon.com/
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Phenom ii 955 3.2Ghz
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08-05-2009, 12:05 PM
#3
AHPD Offline
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The best revision to play ToS so far is 3886, newer builds are a lot slower right now, and this revision doesn't crash so often.

There are some specific points that DISABLING DUAL CORE IS NECESSARY, one example is when you want to use quick jump from Palmacosta to Hakonesia Peak, it'll freeze if you keep Dual Core enabled.

Another specific point, you must use an older version, SVN2195, to get past from the Meltokio Sewers.
I actually finished the game, but i don't have courage to play it again, too many crashes with me.
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08-05-2009, 03:42 PM
#4
SirDark
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(08-05-2009, 12:05 PM)AHPD Wrote: The best revision to play ToS so far is 3886, newer builds are a lot slower right now, and this revision doesn't crash so often.

There are some specific points that DISABLING DUAL CORE IS NECESSARY, one example is when you want to use quick jump from Palmacosta to Hakonesia Peak, it'll freeze if you keep Dual Core enabled.

Another specific point, you must use an older version, SVN2195, to get past from the Meltokio Sewers.
I actually finished the game, but i don't have courage to play it again, too many crashes with me.
what game are u playing?? GC version or WII?? i have finished GC version and now i am finishing WII version....in WII version i use Dolphin IL..watch my channel..www.youtube.com/zirdark i have the game recorded there
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08-06-2009, 10:53 PM
#5
Tear
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I'm playing both, actually.. Why do you use Dolphin IL for the Wii one? Is it more faster? I got minor issues like slow loading time after battles, lagging in crowded areas (around 30 fps, but 60 fps in battle), and audio not in sync in cutscenes. Have you ever encountered those issues too?
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08-06-2009, 11:30 PM
#6
cmccmc
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il uses a faster but less stable core
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08-07-2009, 01:16 AM
#7
dyoo Offline
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...but not same for all pcs
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08-07-2009, 06:13 AM
#8
SirDark
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(08-06-2009, 10:53 PM)Tear Wrote: I'm playing both, actually.. Why do you use Dolphin IL for the Wii one? Is it more faster? I got minor issues like slow loading time after battles, lagging in crowded areas (around 30 fps, but 60 fps in battle), and audio not in sync in cutscenes. Have you ever encountered those issues too?
hi, i am using IL because is stable in dolphin normal sometimes the game freezes i dont know why always in the same part.. but i tried IL and that problem do not happend...is faster if i put watchdog in 5..the only one thing is that after the battles there is a white screen like for 8 seconds but everything is ok..i use x64 version
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08-07-2009, 12:19 PM
#9
Tear
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Yes, the white screen after battles really took a very long time to load... Alright i'll try IL with watchdog in 5, since my default setting was 60. I hope it would run faster. Thanks!
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08-07-2009, 12:59 PM
#10
AHPD Offline
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(08-05-2009, 03:42 PM)SirDark Wrote:
(08-05-2009, 12:05 PM)AHPD Wrote: The best revision to play ToS so far is 3886, newer builds are a lot slower right now, and this revision doesn't crash so often.

There are some specific points that DISABLING DUAL CORE IS NECESSARY, one example is when you want to use quick jump from Palmacosta to Hakonesia Peak, it'll freeze if you keep Dual Core enabled.

Another specific point, you must use an older version, SVN2195, to get past from the Meltokio Sewers.
I actually finished the game, but i don't have courage to play it again, too many crashes with me.
what game are u playing?? GC version or WII?? i have finished GC version and now i am finishing WII version....in WII version i use Dolphin IL..watch my channel..www.youtube.com/zirdark i have the game recorded there

The GC one, haven't played Wii version yet.

A newer revision, 3940, has done a lot of improvements regarding frame rate, but i can't say if this revision can run the whole game.

I'll play again when i have the time, i'm doing sidequests right now, and looking at gamefaqs, this game doesn't have that much.
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