I noticed this too but as far as I can tell it's simply a case of "Lloyd running too fast" instead of the game running any faster. It's actually more convenient to me so I don't mind.
Maybe the input (left analogue X/Y) value is somehow higher than what is normally possible on a Gamecube controller? I know that in the game you later get an optional ability to run faster in towns/dungeons which was kind of like what is happening here.
edit: tested it more and it's definitely just the character run speed. It's faster than what's normally possible even with the ability I mentioned but enemies and other things moving around are not too fast.
Maybe the input (left analogue X/Y) value is somehow higher than what is normally possible on a Gamecube controller? I know that in the game you later get an optional ability to run faster in towns/dungeons which was kind of like what is happening here.
edit: tested it more and it's definitely just the character run speed. It's faster than what's normally possible even with the ability I mentioned but enemies and other things moving around are not too fast.
Windows 7 64bit
Intel i5-2500k@4.5GHz
8 GB DDR3
Radeon HD 6950
Intel i5-2500k@4.5GHz
8 GB DDR3
Radeon HD 6950
