Here's the last compiled update I personally made from the last page, running in .dds format.
https://www.dropbox.com/s/p8bm5zckj4flpd...AF.7z?dl=0
https://www.dropbox.com/s/p8bm5zckj4flpd...AF.7z?dl=0
tales of symphonia High-res textures
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12-05-2015, 02:31 AM
Here's the last compiled update I personally made from the last page, running in .dds format.
https://www.dropbox.com/s/p8bm5zckj4flpd...AF.7z?dl=0 01-27-2016, 11:45 AM
I'm really glad I came across this project! I have experience with photoshop and illustrator so I'd love to help out.
02-04-2016, 03:44 PM
There seems to be a problem with the angry, swirling-black-tangled-lines texture that appears during conversations in the little speech bubbles. With the textures on, it doesn't show up, only a blank speech bubble. The nervous water droplets one shows up fine, however.
Otherwise, they look great. Glad we have these while the PC release sorts out its colossal mess. 02-04-2016, 07:37 PM
you know symphonia came to pc. I bought symphonia with pre-purchased zestiria as a gift. ıs possible this texture pack adapt for pc.
BTW dont buy pc version now wait update. 30 fps-720p lock no graphical options. 02-04-2016, 08:14 PM
(01-27-2016, 11:45 AM)marzmud Wrote: I'm really glad I came across this project! I have experience with photoshop and illustrator so I'd love to help out.Feel free to join and contribute if you have the time. Help is always welcome. (02-04-2016, 03:44 PM)fringeofchaos Wrote: There seems to be a problem with the angry, swirling-black-tangled-lines texture that appears during conversations in the little speech bubbles. With the textures on, it doesn't show up, only a blank speech bubble. The nervous water droplets one shows up fine, however.Hmm might be because that texture isn't retextured or you have an older version of the pack. (02-04-2016, 07:37 PM)drgn Wrote: you know symphonia came to pc. I bought symphonia with pre-purchased zestiria as a gift. ıs possible this texture pack adapt for pc.I was going to focus on the PC version but now that it's confirmed to be ridiculous beyond words, I'll probably stick to the GC one for now. I've been planning to reboot this pack for a long time but haven't gotten the time to do it yet, but will hopefully get to do so soon. 02-05-2016, 02:23 AM
Hey guys, I just decided to get back into this and boy oh boy has this emulator itself come a long way. Its running full speed on my ultra book with integrated graphics 520! Plus i've got tons of settings turned up.
ANyways im following the steps in the first posting of how to get these textures to work and im getting absolutely nothing from it. Unless they're supposed to look super low resolution which im doubt.... used the file in the original post put it into my user folder in the texture area, have textures turned on and everything just like the red. I get nothing but the original look. I notice widescreen hack is turned on but thats not highlighted red. Do I also need that? Using the latest build posted on the main webpage 64x 02-06-2016, 02:21 AM
Widescreen hack doesn't matter (though I personally use it). That's rather odd though. The menus and portraits should look markedly better. I would say try using the prefetch textures option but that probably wouldn't help.
02-06-2016, 03:56 AM
There's a widescreen hack for this game? Mind sharing the code with me?
Windows 7 x64 (SP1)
nVidia GeForce GTX 760 (Gigabyte GV-N760OC-2GD REV2.0) 2GB GDDR5 @ 1100 MHz (6020 MHz memory) Intel Core i7-4770 @ 3.90GHz 8GB G.Skill Sniper Low Voltage edition, Dual Channel @ 1600MHz 9-9-9-24 |
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