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Tales of symphonia EXTREME speedup problem.
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Tales of symphonia EXTREME speedup problem.
02-01-2013, 11:44 AM
#1
Corrupt120 Offline
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I'm having a problem with tales of symphonia where I get an extreme speedup whenever I enter the world map. My fps will stay at 60 however my game speed will spike up to around 250%. This doesn't happen anywhere else in the game, I can even bring up the menu when I'm on the world map and then the game speed will just go back to normal, however once I close the menu the game will go right back up to 250% speed. This wasnt happening with the dolphin 3.0. I switched to 3.5 when I heard that the music issue was fixed. Once I started playing on version 3.5 this problem began to occur.

Any help would be appreciated, thanks. ^_^

Specs:
OS:Microsoft Windows 7 Home Premium 64-bit 7601 Multiprocessor Free Service Pack 1

CPU:Intel® Pentium® CPU G620 @ 2.60GHz

GPU:NVIDIA GeForce GTX 550 Ti

RAM:4.00 GB
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02-01-2013, 12:35 PM
#2
ExtremeDude2 Online
Gotta post fast
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Settings?
Check out my videos (dead)
[Image: sig-22354.png]
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02-01-2013, 01:32 PM
#3
Corrupt120 Offline
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(02-01-2013, 12:35 PM)ExtremeDude2 Wrote: Settings?
Wasnt really clear on which settings to Ill give what I can.

--------------------------------------------------------------------------------------------------------------------------
GENERAL
Enable Dual Core
Enable Idle skipping
Framelimit:65, Limit by FPS

JIT Recompiler

GRAPHICS

Backend - Direct 3d11
Fullscreen resolution 1280x1024
Aspect ratio - Auto
Show fps

Internal resolution -2xNative (1280x1056)
Anti-Aliasing 8samples (quality lv 32)
Antisotropic Filtering - 16x
Sacled EFB copy

Ignore format changes

EFB copy to texture

Texture cache fast

Disable external frame buffer

DSP

DSPHLE emulation

Audio Backend DSound

Sample rate 32000Hz
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02-01-2013, 01:49 PM (This post was last modified: 02-01-2013, 02:03 PM by CaptainRed.)
#4
CaptainRed Offline
I speak spanish not english
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Framelimit: Audio or Automatic
Limit by FPS + 65 ¿WTF?
65 = 32.5
65 + Limit by FPS = 65

Games work with pal (50) or ntcs (60)
Not all the games work fps 50 or 60 because one reduces to the half 25 or 30...

Direct3D11 Because?
Direct3D9 Use
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02-01-2013, 02:00 PM
#5
Corrupt120 Offline
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I don't get it.
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02-01-2013, 02:08 PM (This post was last modified: 02-01-2013, 02:08 PM by CaptainRed.)
#6
CaptainRed Offline
I speak spanish not english
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Posts: 79
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GENERAL
Enable Dual Core
Enable Idle skipping
----------*Framelimit:Audio or Auto------------
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02-01-2013, 02:13 PM
#7
Corrupt120 Offline
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Posts: 11
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Joined: Sep 2012
I have it set at 65 fps. Then I also have the box beside it that says "Limit by fps" checked. I don't see any option for audio or auto. Confused
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02-01-2013, 02:16 PM
#8
CaptainRed Offline
I speak spanish not english
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Posts: 79
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Work Dolphin 3.5 ?
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02-01-2013, 02:18 PM
#9
Corrupt120 Offline
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Posts: 11
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(02-01-2013, 02:16 PM)CaptainRed Wrote: Work Dolphin 3.5 ?
Dolphin 3.5-134
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02-01-2013, 02:20 PM (This post was last modified: 02-01-2013, 02:21 PM by CaptainRed.)
#10
CaptainRed Offline
I speak spanish not english
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http://imageshack.us/photo/my-images/267/foto2368h.jpg/

I hope that he understands it because I feel that joking of my... Regards!
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