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Tales of Symphonia - back again - (Wii)
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Tales of Symphonia - back again - (Wii)
12-10-2009, 11:04 AM
#2
Concerto Offline
Underground Demon
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Posts: 107
Threads: 8
Joined: Mar 2009
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I have nine hours of play.
The problem of audio effects in advance is still there.
From svn 464x to 4664 there is a wiimote (emulated and real) desync problem, but you can continue to play, only when you need to use sorcerer's ring, you can't.
From svn 4664 there is a problem sometimes when you talk to merchants, like an autofire button, you can exit from trading only after a few attempts.
OS: Windows 7 x86, Linux Mint.
Hardware: AsRock 4Core1600TwinsP35, Intel Q9650 OC 4.0Ghz, 4Gb Ram Corsair DDR3 1333, Twintech 9600GT XXT OC Edition, LG 8162B 0020 - LG 8164B, NEC 7203A 1.09 - NEC 4571A 1.02, Controllers X360, PS2, GC, WIImote+Nunchuk. Consoles NGC, WII, PS2, PSX.
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Messages In This Thread
Tales of Symphonia - back again - (Wii) - RhoFlu - 12-10-2009, 05:37 AM
RE: Tales of Symphonia - back again - (Wii) - Concerto - 12-10-2009, 11:04 AM
RE: Tales of Symphonia - back again - (Wii) - RhoFlu - 12-10-2009, 01:23 PM
RE: Tales of Symphonia - back again - (Wii) - dragonlance190 - 01-10-2010, 07:34 PM
RE: Tales of Symphonia - back again - (Wii) - silveruniverse - 02-21-2010, 05:24 AM

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