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TAK games missing textures
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TAK games missing textures
04-25-2017, 09:57 PM
#1
willylemke Offline
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Hello since i bought my shield TV Pro 2015 (2015) i wanted to play my Tak games on it...there are three games and these are nice platformer with nice graphics and cool humor...But since then no luck because there are massive graphic issues and glitches, missing textures or transparency textures. So i thought i bring it to light because these games must use some extra things that are not yet supportet by the Android builds. So anybody knows about this issue?or nobody cares?...They all go inside game but you cant really play it...in Tak 1 there are some walls you cant see so you cant jump ahead..in Tak 2 you must hit some enemys but you cant see them...so game can not played....and in Tak 3 which is also a nice 2 player coop platformer the game crashes after you want to walk about a tree bridge..which you dont see anyway....so i would be nice if some developer can figure out whats going on...it could help other games too which had the same issues with missing textures...thank you
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04-25-2017, 11:16 PM
#2
degasus Offline
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Hm, Tak has no GameSettings, so everything should be supported on Android as well. But there is a big chance to get a JITARM64 bug. So may you try to set the CPU backend to "cached interpreter"? It will be very slow. Maybe also check to disable "dual core", as this may lead to random behavior bugs.
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04-26-2017, 03:28 AM
#3
willylemke Offline
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thanx degasus for the fast reply....i have testet your opinions with the latest build 5.0-3449 but unfortunately nothing changed. I tested all but the missing textures stayed away...so probatly a JITARM64 bug? Maybe someone other can test and confirm this?
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04-26-2017, 03:35 AM
#4
degasus Offline
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If it is still broken on the cached interpreter, then it isn't a JITARM64 bug.

Have you checked that this bug doesn't happen on the desktop as well?
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04-26-2017, 03:46 AM
#5
willylemke Offline
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(04-26-2017, 03:35 AM)degasus Wrote: If it is still broken on the cached interpreter, then it isn't a JITARM64 bug.

Have you checked that this bug doesn't happen on the desktop as well?

Yeah i doublechecked it on Windows and here i can see all the walls and textures...
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04-26-2017, 03:48 AM (This post was last modified: 04-26-2017, 03:49 AM by willylemke.)
#6
willylemke Offline
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(04-26-2017, 03:46 AM)willylemke Wrote: Yeah i doublechecked it on Windows and here i can see all the walls and textures...
i use the PAL version of the game if that matters?
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04-26-2017, 07:15 PM
#7
willylemke Offline
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hello here are some pics in comparsion to the Windows build..

here are the Shield TV pictures with missing textures...
https://picload.org/view/rccooori/shieldtv1.png.html
https://picload.org/view/rccooorw/shieldtv2.png.html
https://picload.org/view/rccooodr/shieldtv3.png.html

here are the Windows pictures and how it should look...
https://picload.org/view/rccoooda/windows1.png.html
https://picload.org/view/rccooodl/windows2.png.html
https://picload.org/view/rccooodi/windows3.png.html

Hope this helps a littlebit.
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04-27-2017, 06:57 PM
#8
willylemke Offline
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can anybody confirm this on another device? and what is the problem here? first i thought it was a water texture but than i saw the gpu produces transparent textures...so whats the problem here? tested with another rom dump an iso and gcz all the same results...nvidia driver bug? i testet in software and nothing changed...so there is somewhere an error..
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