I am playing a game that I would like my system time to be correct but it reads it completely different then the time I have. Is there any fix for this or any reason that it doesn't read correctly?
System Clock
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12-25-2013, 08:08 AM
Dolphin uses your computer's clock to render the clock in game. There shouldn't be any issues at all. Which game, and what is your timezone and operating system?
Intel Xeon w7-3465X OC | Asus Pro WS W790-E Sage SE | NVIDIA GeForce RTX 4090 FE | 8x16GiB G-Skill Zeta R5 DDR5-6000 | Windows 11 22H2 | (details)
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12-26-2013, 12:58 AM
(12-25-2013, 02:09 AM)tenfootgiant Wrote: Is there any fix for this or any reason that it doesn't read correctly? Are you using save states? If you are then here is your problem (I'm thinking of games such as Animal Crossing series for example)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-29-2013, 07:00 PM
I am on Windows 7 64 Bit on Animal Crossing. Using the memory card creates the biggest problems, because it will jump by massive times. I only use save states when the game does this so that I can only have a small time jump and not two time jumps (One for loading and then one for fixing it).
It isn't reading my system time correctly whatsoever. Time zone is Eastern. Quick Edit: Now my game save got corrupted. I guess when I loaded it regularly it created a save through resetti or something... not too sure so now when I did my save state it reads the memory card with different town data. |
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