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Synchronised FIFO patch (for Eternal Darkness)
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i don't get it ...
@Xtreme2damax are u having sound problems under single core with my build? @jackburton do u mind posting all your configs? the only way i see that u could have problems in audio is if u enable dual core in settings. did u?
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)
[color=#FF0000]here updated to r5947[/color]
Dual core is more stable.cpu still outbursts but it does not break sync with audio anymore.videos seems to be stable as well in DC. Single core faster by 2-3fps Dual core faster by 5-6 fps Code: http://rapidshare.com/files/408476431/Eternal_Darkness_r5947x32.rar.htmlu can check differences via eternal_darkness6.patch[/color] use fps limmit 60,use fps for limmiting,turn off audio throttle. dx11 and rest of configs still applies. [color=#FF0000]here updated to r5879[/color] Code: http://rapidshare.com/files/407169283/Eternal_Darkness_-5-_x32.rar.htmlits all uploaded to my rapidshare folder Code: http://rapidshare.com/users/JDT0MTuse pictures to setup dolphin. i also added patch if someone want's to build his own build. SC ->perfect DC ->problematic read previous posts to see the issues. DX11 perfect graphic Dx9 problems in graphic must use zelda hack to see menus but other stuff will be broken.no fix for that.Use dx11 instead. @venom4911 There is no glowing stuff around monsters.at least i do not see any. [color=#FF4500]here are my previous builds in case someone want's them[/color] first build: Code: http://rapidshare.com/files/403644834/5807-Eternal-Darkness-x32.rar.htmlCode: http://rapidshare.com/files/404279433/Eternal_Darkness_updated_1x32.rar.html
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull) 07-16-2010, 10:30 AM
(This post was last modified: 07-16-2010, 10:32 AM by sharksmile.)
(07-16-2010, 12:44 AM)IcemanSR Wrote: sharksmile i believe u have serious issues with your iso or something gone VERRY wrong with your config. Maybe not your build but the emulator is acting weird. I don't know. I'm using DX10 (as my card can't run 11, I have a 8800 GT). Maybe that's the problem? My settings are exactly the same with yours except audio throttle and i already tried removing that. Well. Seems like I will have to remove the chip (hardmod, i wasn't using it after all as i loaded games from HDD) from the Wii to play Eternal Darkness after all... Thanks for your replies and help Iceman!
What do u mean u are using dx10?there is no dx10 only dx9 and dx11,and your gpu is more then capable of using dx11 plugin since it support all dx10+ cards.and your does.
which build are u using?do not use audio throttle if ur are getting sound problem it can very well be that.since it slow downs the game to max 100% cpu while game needs bit more to be full speed 120%, so use set fps limmit instead.set it to 60 for ntsc game and check "use fps for limmiting" in options.its the best way for this game.
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull) 07-16-2010, 08:56 PM
(07-16-2010, 10:37 AM)IcemanSR Wrote: What do u mean u are using dx10?there is no dx10 only dx9 and dx11,and your gpu is more then capable of using dx11 plugin since it support all dx10+ cards.and your does. I mean my card only supports DX10 but i chose the DX11 option. I'm using FPS limit. Are you playing with the 64 bit version or 32 bit one? While i noticed i had problems with 64 bit, 32 bit seemed a lot better tbh (i was just getting audio problems, throttle checked or unchecked). 07-23-2010, 01:30 AM
Hey iceman, there were some pretty big developments on the dx11 side of things since the latest rev you posted, my question is, would it be possible to compile another with the newest rev?
Or is there even much of a point to that now? Your thoughts are appreciated. 07-23-2010, 07:47 AM
updated my post with new build
http://forums.dolphin-emu.org/thread-10036-post-102578.html#pid102578 Dual core is more stable.cpu still outbursts but it does not break sync with audio anymore.videos seems to be stable as well in DC. Single core faster by 2-3fps Dual core faster by 5-6 fps it is not result of svn changes,i just added hack for DC. u can check differences via eternal_darkness6.patch use fps limmit 60,use fps for limiting,turn off audio throttle. dx11 and rest of configs still applies.
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull) |
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