Hello! I'm played this game a lot, and because of "real" saving issue (game cannot find real save - ingame its available, but on second run saves is virgin clear) I forced to save through savestating system. I know about its instability, and 2-3 crashes per hour really dont dother me. But today I've encountered an issue. After loading the savestate (I've create it just before end of the level) game freeze on loading screen to the next level and freezes, if I choose exit to main screen. I've tried reverting options to defaullt, tried different renders and CPU Settings, even on interpretator)) But freeze dont disappear. I use official release 4.0.2 x86. Can you help?
SW: The Force Unleashed 2 - savestate issue
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09-17-2014, 05:22 AM
You shouldn´t be using 4.0.2, it´s too slow compared to latest dev. Try latest dev and see if the error stops occurring (btw, your savestates from 4.0.2 won´t work with newer builds, it was better using the memory card files in the case of GC games).
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
09-17-2014, 07:47 AM
Thanks for replying, but your advices has no reason - first, memory card saves dont work on this game, old and knowed issue. Second, I cannot use latest dev - I'm using the 32-bit system. Then, i repeat - someone know, what's the problem?
09-17-2014, 07:55 AM
(This post was last modified: 09-17-2014, 08:04 AM by DJBarry004.)
You can use latest dev. Just find the original serial (or key) you used to install W7 X32, install W7 X64 and use it (the serial) to activate.
EDIT: According to here: https://wiki.dolphin-emu.org/index.php?t...leashed_II there´s no current issue with the game. Try reinstalling Dolphin. Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
09-17-2014, 12:00 PM
Actually its an issue of the current official page: https://forums.dolphin-emu.org/Thread-wi...=star+wars
But it's not known if its resolved yet
So, I did some research - on Google Code Dolphin Hub I found page about saving issue in FU2. Some man said that bug dont appear on rev 3.0-432 and below. Its true, but I have another issue - game wont work (crashing after loading gameplay), if MMU is off. But in this case speed is painfully slow - average 10-15 FPS. So, maybe MMU issue somewhat connected to saving issue?
-------------------------------------- Some update. I was wrong - this is not MMU fault. I try desperate way - I'm uncheck all hacks in "Other" section, even those that recommended leave checked. It's work, like a miracle - game load normally and full playable. I've start to check hacks one by one, first recommended. Game dont crash anymore - at least, on this point. Problem point on game level? 09-19-2014, 03:47 AM
Encounter another issue - at this time with controls (exactly the same as this issue - http://code.google.com/p/dolphin-emu/iss...il?id=4395). Maybe someone know, if I can avoid this?
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