It must be you guys, dual core has been slightly faster with more stable framerates since the dual core synchronization fixes. It is now much faster since ector/hydrogard implemented shader caching, although I don't don't if that will solve the Hyrule Field slowdown in ZTP.
SVN revision 4854 broke the emulator
|
01-18-2010, 10:32 AM
I'm on svn 4870. I was using an i5 750 at stock no turbo, 4gb of ddr3 ram, and a radeon 5770
01-18-2010, 10:48 AM
01-18-2010, 05:04 PM
(01-18-2010, 10:04 AM)Xtreme2damax Wrote: It must be you guys, dual core has been slightly faster with more stable framerates since the dual core synchronization fixes. It is now much faster since ector/hydrogard implemented shader caching, although I don't don't if that will solve the Hyrule Field slowdown in ZTP. wich rev are you using? cause I get only 30PS on every game i tried 01-19-2010, 02:11 AM
Do you have Copy EFB to Texture enabled in the options instead of Copy EFB to Ram? I also have a fairly powerful system: Core2duo E8500, Nvidia Geforce 9800GT, 4GB of DDR2 Ram..
If you are getting slow speeds in games other than the typical games which exhibit slowdowns, your hardware may not be powerful enough to run games at full speed.
changed to efb to texture, and no framelimit. 500fps in wiisports. Thanks!
edit: yeah, texture, not ram. 01-19-2010, 07:40 AM
(01-19-2010, 02:11 AM)Xtreme2damax Wrote: Do you have Copy EFB to Texture enabled in the options instead of Copy EFB to Ram? I also have a fairly powerful system: Core2duo E8500, Nvidia Geforce 9800GT, 4GB of DDR2 Ram.. You've got to be kidding me, i thought the boost was for the other way arround.
[color=#00BFFF]
[Specs]
Antec 902 V3 Back Steel Case Corsair DDR3 Ram 8GB AMD FX-8150[/color] Problem? [color=#00BFFF]Gigabyte GA-9900FXA--UD3 Motherboard Windows 7 Ultimate x64 bit 320Gb HD 1 TB HD Zalman CNPS9900 CPU Cooler Corsair AX750W Power Supply 24" Asus 1920x1080 LCD Monitor (HDMI) 17" Dell 1280x1024 LCD Monitor (VGA) Evga GTX 460 OC 830Mhz (Overclocked Factory Overclock) Logitech G930 Wireless Headset[/color] 01-19-2010, 02:36 PM
(This post was last modified: 01-19-2010, 02:41 PM by Xtreme2damax.)
I said Copy EFB to texture, not my fault if no one can read correctly.
I was inquiring what option they had selected, and to select Copy EFB to Texture if they had Copy EFB to Ram enabled. The slowdowns sounded like they may have had Copy EFB to Ram enabled instead of Copy EFB to Texture. I should of been a bit more clear and mention to chose Copy EFB to Texture if they had Copy EFB to Ram enabled, but can you blame me when I'm on my computer past midnight and am quite exhausted? 01-20-2010, 07:03 AM
Xtreme2damax why is Copy EFB to ram selected by default any way?
Cpu:Q6600 - watercooled
GPU:8800GTX -watercooled Ram:8gb ddr2 Mobo:Striker Extreme Raidell perc 5i @ raid 5 01-20-2010, 07:39 AM
Try this revision.
Dolphin SVN Revision r4897 mamario ' s build thank's to him 32 Bit and 64 Bit http://www.dolphin-emu.org/ |
« Next Oldest | Next Newest »
|
Users browsing this thread: 2 Guest(s)