
ok, since i have no idea where to post feedback, i will post it here.
since the r7251-r7257 pokemon battle revolution the crystal colloseum its broken. in the past (older SVN r) the colloseum appeared with gigantic polygons of random colours with pokemon flotating on their spot on the field. on really older versions was too slow but this issue was not present.
now in the mentioned revisions, the game crashes when the 1 battle its starting, when the trainers says their phases or when the pokemons comes out of the pokeball.
ALSO, digimon rumble arena 2, in past versions the game was barely playable. the emulator crashes when stages like "pier 47" are starting the match since the stage cannot be put togheter. while te camera moves you see the backround a big blue nothing where the stage should be then a crash.
could anyone check this crashes out and try to fix them?
tired of waiting for old games be fixed while the popular games get all the attention.
before nobody "barks" at me, i am just sayng fix all the games that can be fixed. this must be some stupid stuff since in older SVN r versions worked just fine but really slow pokemon battle revolution.
digimon rumble arena 2 i think always has been unplayable after doing a simple google search.
guess i need to wait 4 more years...
FORGOT to mention: in the mentioned builds, openGL does not work for me anymore. with any game the emulator crashes inmediately on the wii image with the silly wii remote warning that all the games has. a few seconds then the emulator closes itself.
with gamecube games the window appears (i always use windowed mode never fullscreen) in black for a few seconds then the emulator closes itself.
*UPDATE*
the SVN r7258 has the same issue in both games.
*UPDATE*
the SVN r7262 with directx 9 plug in works ok. pokemon battle revolution its playable again. did not try digimon rumble arena 2. also did not try openGL since its too slow for me at least.
pokemon battle revolution looks stable, and digimon rumble arena 2 takes a few more seconds to crash on the pier 47 stage.
anyone interested on my feedback? would be nice if this info its useful to anyone...
*UPDATE*
the SVN r7264 its the same that r7262. i dont tell any difference. but the direct x 11 plug in its borken as openGL the emulator closes itself after opening a GC-WII rom.
i forgot to mention i am using windows 7 ultimate x64.
i got a grphics card with 1 GB of ram ddr2. and a core 2 duo. so i dont think its a resources issue.
since the r7251-r7257 pokemon battle revolution the crystal colloseum its broken. in the past (older SVN r) the colloseum appeared with gigantic polygons of random colours with pokemon flotating on their spot on the field. on really older versions was too slow but this issue was not present.
now in the mentioned revisions, the game crashes when the 1 battle its starting, when the trainers says their phases or when the pokemons comes out of the pokeball.
ALSO, digimon rumble arena 2, in past versions the game was barely playable. the emulator crashes when stages like "pier 47" are starting the match since the stage cannot be put togheter. while te camera moves you see the backround a big blue nothing where the stage should be then a crash.
could anyone check this crashes out and try to fix them?
tired of waiting for old games be fixed while the popular games get all the attention.
before nobody "barks" at me, i am just sayng fix all the games that can be fixed. this must be some stupid stuff since in older SVN r versions worked just fine but really slow pokemon battle revolution.
digimon rumble arena 2 i think always has been unplayable after doing a simple google search.
guess i need to wait 4 more years...
FORGOT to mention: in the mentioned builds, openGL does not work for me anymore. with any game the emulator crashes inmediately on the wii image with the silly wii remote warning that all the games has. a few seconds then the emulator closes itself.
with gamecube games the window appears (i always use windowed mode never fullscreen) in black for a few seconds then the emulator closes itself.
*UPDATE*
the SVN r7258 has the same issue in both games.
*UPDATE*
the SVN r7262 with directx 9 plug in works ok. pokemon battle revolution its playable again. did not try digimon rumble arena 2. also did not try openGL since its too slow for me at least.
pokemon battle revolution looks stable, and digimon rumble arena 2 takes a few more seconds to crash on the pier 47 stage.
anyone interested on my feedback? would be nice if this info its useful to anyone...
*UPDATE*
the SVN r7264 its the same that r7262. i dont tell any difference. but the direct x 11 plug in its borken as openGL the emulator closes itself after opening a GC-WII rom.
i forgot to mention i am using windows 7 ultimate x64.
i got a grphics card with 1 GB of ram ddr2. and a core 2 duo. so i dont think its a resources issue.