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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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SVN 3661 works best for me
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SVN 3661 works best for me
09-12-2010, 07:31 AM
#1
92Garfield Offline
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I'm wondering why SVN 3661 works the best for me (I think it's about 15 months old) I tested SVN 6200 and v2.0.

Results:
Super Smash Bros. Melee
SVN 3661: 1v1 work perfectly with more player sometimes slows down to 50%

others 1v1 50% speed at max (2.0 was even slower)

Metal Arms: Glitch in the system
Works on none

Soulcalibur II
runs almost perfectly on 3661 (just minor graphic glitchs on weapons)
runs slow on others.

Also, does anyone have experience with the SSBM cheats?
None seems to work, all just crash game after few seconds of playing (master makes game crash at the very beginning)
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09-12-2010, 02:41 PM (This post was last modified: 09-12-2010, 02:44 PM by Billiard26.)
#2
Billiard26 Offline
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Make sure you configure the new revisions properly to get decent speeds. (direct3d plugin, EFB copy to texture)

Some of the action replay codes in Dolphin's game-inis are bad, (many of the SSBM codes)
so you will need to search for the proper codes and enter them yourself.
There were also some ARcode emulation fixes in revisions after "3661". :p
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09-13-2010, 01:03 AM (This post was last modified: 09-13-2010, 01:12 AM by 92Garfield.)
#3
92Garfield Offline
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openGL plugin has always been better for me then direct3d one.

I'm not so good on the low level, usualy working only with flash, therfore I do not know which options would improve performance.

Where may I find EFB copy to texture?

Ok, I found other AR codes, but they are in some other format, while the ones in Dolphin use hexadecimal system, the ones I found use any letters/numbers.

So, where do I find AR codes for dolphin?
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09-13-2010, 03:26 AM (This post was last modified: 09-13-2010, 03:27 AM by Billiard26.)
#4
Billiard26 Offline
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(09-13-2010, 01:03 AM)92Garfield Wrote: openGL plugin has always been better for me then direct3d one.
In your old revision, that may be true. The Direct3D 9 plugin has improved in newer revisions.

Quote:Where may I find EFB copy to texture?
Graphics settings.

Quote:Ok, I found other AR codes, but they are in some other format, while the ones in Dolphin use hexadecimal system, the ones I found use any letters/numbers.
You can paste in the encrypted AR codes (letters/numbers). Dolphin will decode them.

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09-13-2010, 03:51 AM
#5
Xtreme2damax Offline
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Even with my GTX 460 and Core i7 950 @ 3.8 Ghz the OpenGL plugin is still about 10 FPS - 15 FPS slower than the DX9 plugin.
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09-13-2010, 03:59 AM (This post was last modified: 09-13-2010, 07:56 AM by 92Garfield.)
#6
92Garfield Offline
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Ok did that.
I still couldn't find a single working AR code.

And with the new options EFP copy to texture and direct3d the new one (SVN 6200) still never goes above 35 FPS (about 50%).
I tested with same conditions: Link vs Link same Arena 3661 100% / 6200 50%.

I also tried different Framelimits: Off, 60 and Auto
On the old one I use 60.

Quote:Even with my GTX 460 and Core i7 950 @ 3.8 Ghz the OpenGL plugin is still about 10 FPS - 15 FPS slower than the DX9 plugin.
I'm using a 9600GT and AMD 64 X2 6k+
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09-13-2010, 07:19 AM
#7
Shaoran_Rendan Offline
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Some old revisions works faster than actual ones...For me, 4788 works almost perfect
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09-13-2010, 07:57 AM
#8
92Garfield Offline
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I'll try the 4788 tomorrow (it's pretty late here).

Are you playing SSBM?
Do you have any working AR Codes? (Or ideas for event 50 lol)
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09-13-2010, 04:45 PM
#9
Xtreme2damax Offline
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I'm not sure if you understood correctly. Mu 460 GTX is about 2x - 3x more powerful than your 9600 GT, and I get about 15 FPS less with OGL than DX9, DX9 is still way faster. But as was mentioned you are using an old revision which is around the time the DX9 plugin was broken. Since then there have been many improvements to the DX9 plugin and it is much faster than OpenGL for most if not all games.
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09-14-2010, 01:15 AM
#10
92Garfield Offline
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I tried using direct3d, there was no big difference on 6200 either.

I know that your GTX is way faster then my GT, my cpu is faster nontheless (and that seems to be the problem as CU usage is always 90-99%).
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