(07-25-2019, 08:40 AM)Billiard26 Wrote: The code hit a bug in the Windows SDK version that the Dolphin project targeted. We may have updated since then.
Non-xbox controllers are detected but unresponsive, but I don't know if they are even supposed to work with Windows.Gaming.Input.
At that point I got mad and worked on other more fun things. Maybe I'll look at it again some day.
got it. understandable. I wish you luck.