(01-13-2015, 10:00 AM)inathan007 Wrote:(12-24-2014, 01:18 PM)A Random Moment Wrote:(12-24-2014, 01:10 PM)inathan007 Wrote: Amazing project! However, Dolphin fails to load this texture pack on Project M Netplay Build. It even has a different Game ID: RSBEC3.
I tried changing the texture folder name to RSBEC3, but still Dolphin won't load it.
Any ideas?
BTW, you can grab the Netplay builder from here: https://www.smashladder.com/help/windows
Simply renaming the folder won't work because every file in that folder has the "RSBEPM" game ID. So your options are make a PM iso with the "RSBEPM" ID, or change every occurrence of "RSBEPM" in every file to[color=#000000] [/color]"RSBEC3" (which is the game ID for netplay build of PM).
Awesome, that worked! Thanks!![]()
I batch-renamed all the files using FileRenamer Turbo in just a matter of minutes.
To return the favor, I uploaded the pack for RSBEC3.
Take a look at the files: https://drive.google.com/file/d/0B60oOpV6qAULdEl3Tkx4bk16OW8/view?usp=sharing
Download: https://docs.google.com/uc?id=0B60oOpV6qAULdEl3Tkx4bk16OW8&export=download
It works amazingly with a shader I edited called "Best bloom"
https://drive.google.com/file/d/0B60oOpV6qAULa1FVVVJrR2xUZ1k/view?usp=sharing
Just drop it on the Sys/Shaders folder and select it on Post-Processing effect under the Enhancements tab of the OpenGL backend graphics.
Good luck!
Thank you so much! I was looking everywhere for a fix. This should be on the front page of this thread.
