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Super Smash Bros. HD Retexture Project [v4.0.3] August 2015
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Super Smash Bros. HD Retexture Project [v4.0.3] August 2015
02-25-2013, 09:11 AM
#41
Dark Aura Offline
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Did you slide the Texture Cache down to 'fast'? I had the same issue until I did that.
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03-24-2013, 04:40 PM (This post was last modified: 03-24-2013, 04:42 PM by chaos.)
#42
chaos Offline
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First I want to say I love this project and the progress it's made.
I noticed that there are a few missing character selection screen textures is you use an extended CSS like me with gecko codes
I also noticed, although it's not because of this texture project, but on the icon ZSS is spelled 'zaro suit samus'
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03-25-2013, 08:33 AM (This post was last modified: 03-25-2013, 08:33 AM by Yami 2b.)
#43
Yami 2b Offline
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Thanks for your support =)

Actually, the missing files you're mentioning are actually done and are in the following folders :
./Character Selection Screen/Characters Icons
./Character Selection Screen/Characters Names 1
./Character Selection Screen/Characters Names 2

But, as you can see, the files names are pretty basic (real name of the characters =p), and I have yet try to look for their "dumped" names (RSBE01_xxxxxxxx_x.png)

I will check this out later. Be sure that will be fixed in the next update. =)
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04-22-2013, 06:12 PM (This post was last modified: 04-22-2013, 06:21 PM by Lebada3.)
#44
Lebada3 Offline
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Please offer support for DX11. Thanks.

EDIT: Why does the name ( above the characters head ) sometimes not appear? Instead it's all grey.
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04-27-2013, 01:23 PM
#45
Zelda freak Offline
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yep its workin keep it up
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04-30-2013, 01:57 PM
#46
odd
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I need some help, I did everything in the instructions and it still doesn't seem to work :[

can someone take me step by step please? <3
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04-30-2013, 06:24 PM (This post was last modified: 04-30-2013, 06:28 PM by Yami 2b.)
#47
Yami 2b Offline
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Well, you need to extract the RSBE01 folder (inside the RAR) in Dolphin/User/Load/Textures.
Be sure to check the "Load custom textures" option in your Graphics settings. Texture Cache on Fast.
If that don't solve the problem, precise your Dolphin version (and, optionally, your PC specs).

For P:M, follow this thread for proper installation : http://forums.dolphin-emu.org/Thread-updated-first-post-how-to-play-brawl-project-m-etc-unofficial?highlight=project+m
Quote: Please offer support for DX11. Thanks.
There will be no support at all, since DX11 is clearly broken with custom textures.
Select Direct3D9 instead.
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04-30-2013, 06:51 PM
#48
odd
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Ill PM you
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06-02-2013, 08:17 AM
#49
coolbgdog
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I've been lurking on these boards from time to time and I've been using the brawl HD texture pack on Dolphin and it works fine. The problem is it doesn't work when I load up Project M. I've followed the thread and others advice to a T and nothing works. I've tried using the RSBE01, the project m edition brawl hd and no dice. I've triple checked my settings and everything is ok. It works again when I just launch Brawl but when I use gecko it doesn't. Any idea?
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06-03-2013, 06:49 AM
#50
Largahblarga
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I have a similar problem with my setup, but it looks like some sort of Gecko problem for me. I'm on the latest version of dolphin off of the website, and while running Project M on Gecko 1.9.3.1 works fine, the HD textures don't load. If I use Gecko 1.9.1, the texture pack loads in Gecko, but when I launch the game it stays on the loading screen. I can still hear the game and start it, but I don't see anything on screen except for Gecko's loading screen. I've had no luck so far messing with the settings in Dolphin. Would Gecko be causing these problems somehow?
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