OpenGL fixed.
Super Smash Bros. HD Retexture Project [v4.0.3] August 2015
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09-14-2013, 11:22 AM
The geckoos-fix branch merge to master should fix any weird issues with loading Project M.
I've followed your guide exactly to get this working with Project M but it doesn't load them HD textures. Loading Brawl straight up without loading Project M gets the HD textures working, but i've installed the wad and tried opening gecko in different ways but they just won't load when booting Project M.
Tried it in both my Dolphin version 3.5-316, and the Dolphin version you provided but still they won't load in Project M, had to manually change all the file names to RSBE01 as well, couldn't figure out how to use the program you suggested to had to go it manually so if i can't get this working then that was a waste of time changing all those files lol Any ideas? Thnx EDIT: Got it working, had to download a different version of Gecko that actually had an ID, just replaced that ID with all the texture files and it works, many thanks for this beautiful HD pack
PC Specs
OS: Windows 7 Home Premium 64bit CPU: Intel Core i7 2600K Motherboard: Gigabyte Z68X-UD5 Ram: 16GB DDR3 1333mhz Graphics: GTX 680 2GB 10-29-2013, 04:12 AM
neobrain has created a thread to collect information about D3D11 custom texture issues: https://forums.dolphin-emu.org/Thread-cu...ort-thread If anyone wants to use this texture pack with D3D11, please give him a issue report.
Hello, I have no problems running the standard HD pack on Brawl but I cannot get it to work with Project M.
Now I know why this isn't working but I was wondering if there was a way to apply the HD pack using PM like this anyway. I have an ISO of PM that's made with a batch file that basically combines SSBB and PM so that you don't have to use Gecko etc. I tried naming the HD pack folder the same as the Game ID that my PM ISO uses, since it seems to work like this for Brawl as well, but it wouldn't work. Is there a way to do this or do I have to set up PM normally with Gecko etc? Oh, I should probably add that I'm currently running PM 3.0, and I see it's only compatible with 2.6, is this perhaps the reason why it isn't working yet? Do you have any idea when you'll be able to finish 3.0, if you're planning to do that? Thank you! 12-18-2013, 03:12 AM
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