(05-31-2016, 07:29 AM)ericBG Wrote: After living through what seemed like hours of OpenGL being laggy, yes. I'll try D3D11 and then the software renderer to see if any of those are better.
EDIT: Tried D3D11, also crash at the exact same place. Last hope now...
are u using save state by any chance?
that might be cause.
or if u are really desparate pass me save file i will try to see if it happens to me
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Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5
CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)