(10-22-2015, 07:37 AM)KHg8m3r Wrote: Can you bisect the builds and see what build the crash started happening in?
Pick a build about halfway between 4.0.2 and 4.0-8044, then see if it is or is not happening. If it is, pick a bisect on the lower side. If it is not, bisect upwards
No need to. Those asserts are just wrong as the real hardware is able to configure this states: https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/VideoCommon/VertexShaderGen.cpp#L33
