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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Super Paper Mario Chapter 6-2 Crash
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Super Paper Mario Chapter 6-2 Crash
10-22-2015, 07:47 AM
#6
degasus Offline
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(10-22-2015, 07:37 AM)KHg8m3r Wrote: Can you bisect the builds and see what build the crash started happening in?
Pick a build about halfway between 4.0.2 and 4.0-8044, then see if it is or is not happening. If it is, pick a bisect on the lower side. If it is not, bisect upwards

No need to. Those asserts are just wrong as the real hardware is able to configure this states: https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/VideoCommon/VertexShaderGen.cpp#L33
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Messages In This Thread
Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 02:53 AM
RE: Super Paper Mario Chapter 6-2 Crash - JMC47 - 10-22-2015, 03:50 AM
RE: Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 03:59 AM
RE: Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 05:51 AM
RE: Super Paper Mario Chapter 6-2 Crash - KHg8m3r - 10-22-2015, 07:37 AM
RE: Super Paper Mario Chapter 6-2 Crash - degasus - 10-22-2015, 07:47 AM
RE: Super Paper Mario Chapter 6-2 Crash - Incrediburch - 08-29-2016, 08:01 AM
RE: Super Paper Mario Chapter 6-2 Crash - Dark tornado - 08-31-2016, 06:23 AM
RE: Super Paper Mario Chapter 6-2 Crash - Admentus - 08-31-2016, 06:39 AM
RE: Super Paper Mario Chapter 6-2 Crash - JMC47 - 08-31-2016, 10:12 AM

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