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Super Paper Mario Chapter 6-2 Crash
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Super Paper Mario Chapter 6-2 Crash
10-22-2015, 02:53 AM
#1
Klelslol
Unregistered
 
Hello, I have been playing through Super Paper Mario, and I can't seem to get past one particular part. Right after the fight with Mimi in chapter 6-2 when you talk to the soldier and the world is about to be destroyed, I get the following error message: Error... Line 33 File: VertexShaderGen.cpp Time: 18:45:25 Ignore and Continue?

If I choose yes it just keeps popping up the same error message, and if I choose no, Dolphin crashes. I'm on the latest revision. I've tried every possible setting I can think of (enabling and disabling bounding box, changing the backend from D3D to OpenGL, diabling and enabling the XFB, changing the texture cache, etc.) and nothing works. It still crashes. Any idea why this might be happening, or how I might be able to fix it?
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Messages In This Thread
Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 02:53 AM
RE: Super Paper Mario Chapter 6-2 Crash - JMC47 - 10-22-2015, 03:50 AM
RE: Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 03:59 AM
RE: Super Paper Mario Chapter 6-2 Crash - Klelslol - 10-22-2015, 05:51 AM
RE: Super Paper Mario Chapter 6-2 Crash - KHg8m3r - 10-22-2015, 07:37 AM
RE: Super Paper Mario Chapter 6-2 Crash - degasus - 10-22-2015, 07:47 AM
RE: Super Paper Mario Chapter 6-2 Crash - Incrediburch - 08-29-2016, 08:01 AM
RE: Super Paper Mario Chapter 6-2 Crash - Dark tornado - 08-31-2016, 06:23 AM
RE: Super Paper Mario Chapter 6-2 Crash - Admentus - 08-31-2016, 06:39 AM
RE: Super Paper Mario Chapter 6-2 Crash - JMC47 - 08-31-2016, 10:12 AM

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