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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
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Super Mario Sunshine [hires texture pack]
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Super Mario Sunshine [hires texture pack]
03-20-2015, 06:35 AM
#161
jasjeet Offline
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(03-13-2015, 01:37 AM)degasus Wrote:
(03-07-2015, 02:32 AM)StripTheSoul Wrote: To see the textures of this pack you still have to use SAFE texture cache, so if your PC cannot handle that you're out of luck.
Or you can convert this pack to the new texture format, then this setting won't have an effect.

Whats the fastest way to convert textures?
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03-20-2015, 07:12 AM
#162
razius Away
This is how liberty dies: with thunderous applause!
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(03-20-2015, 06:35 AM)jasjeet Wrote: Whats the fastest way to convert textures?

(01-27-2015, 10:29 PM)Bighead Wrote: [color=#3366cc]Dolphin Texture Converter:[/color]
Starting with Dolphin v4.0-5234, there is a built in converter to convert your custom textures to the new format!
- Navigate to [color=#333366]C:\Users\UserName\Documents\Dolphin Emulator\Config[/color]
- If you use [color=#3333ff]Direct3D [/color]backend, edit[color=#336633] [color=#3333ff]gfx_dx11.ini[/color][/color] with Notepad
- If you use [color=#cc6633]OpenGL[/color][color=#333333] backend[/color], edit[color=#cc6633] gfx_opengl.ini[color=#333333] with Notepad
[/color][/color]- Find the setting [color=#6633ff]ConvertHiresTextures [/color]and set it from False to [color=#6633ff]True[/color]
- Now just play the game. When Dolphin loads a retexture it will automatically rename it
[color=#333366]
[color=#3366cc]Texture Converter Bonus Features:[/color]
[/color]
- If a duplicate paletted texture is found while playing, it will be automatically deleted.
- If multiple textures are found that share a duplicate ID, then they will be appended with an incrementing integer.
Example: tex1_36x36_4653193aaa14d048_0.png, tex1_36x36_4653193aaa14d048_0.1.png, tex1_36x36_4653193aaa14d048_0.2.png, etc...
- The texture converter will also rename your mipmap files, so there is no need to create new ones.


You can read more about it here!
[Image: zScEJ0p.png]
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03-25-2015, 12:51 PM
#163
A Random Moment Offline
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Please ignore, just posting a reply in order to subscribe to this thread..
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04-26-2015, 11:17 PM
#164
Mangaman1001
Unregistered
 
Awesome texture pack. I just have two issues with it... First when your health is very low, it still uses the textures of a full life bar instead of a empty life bar. The other issue is stuttering. (that I don't know if you can do anything about it, but it's still playable so it's not so bad)
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06-07-2015, 12:46 AM
#165
felixthecat
Unregistered
 
hello everyone
I finish the game with Ishiiruka.369(919f3f7).x64, preload textures option, 60fps patch, here is a link with reconverted textures to new format (english only / i have only usa version) now can play with accuracy fast; other lang files no reconverted select correct folder region ( GMXXX ) and select on dolphin root /User/Config/gx_xxxx.ini (backend used) search "ConvertHiresTextures=False" change to "True" an don't forget graphics options/ hacks / Accuracy "Safe" after convert remaining files revert this options for default settings.

https://mega.co.nz/#!gtUQHLyJ!KH1dlNzopGMRLUadhScUymyA-fm9j-xp6Mbuh9T3xOs
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06-10-2015, 09:12 PM (This post was last modified: 06-10-2015, 09:14 PM by razius.)
#166
razius Away
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(06-07-2015, 12:46 AM)felixthecat Wrote: hello everyone
I finish the game with Ishiiruka.369(919f3f7).x64, preload textures option, 60fps patch, here is a link with reconverted textures to new format (english only / i have only usa version) now can play with accuracy fast;  other lang files no reconverted  select correct folder region ( GMXXX ) and select on dolphin root /User/Config/gx_xxxx.ini (backend used) search "ConvertHiresTextures=False" change to "True" an don't forget graphics options/ hacks / Accuracy "Safe" after convert remaining files revert this options for default settings.

https://mega.co.nz/#!gtUQHLyJ!KH1dlNzopGMRLUadhScUymyA-fm9j-xp6Mbuh9T3xOs

Quoted your post in the OP (right under my links) and changed the screenshots.
[Image: zScEJ0p.png]
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08-12-2015, 11:26 PM
#167
Anthe Offline
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This texture pack is great - Super Mario Sunshine has been even more of an enjoyment for me. Thank you!
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10-17-2015, 07:44 PM
#168
Sannakji Offline
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Images in OP are all broken, anyway they can be updated, or does someone have links?
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10-19-2015, 09:20 PM
#169
Depressed Osaka Offline
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I don't get it

So far i can play Twilight Princess with the (heavy) Tomoya's HD Texture Pack and texture cache set on Safe

However, with Sunshine and this pack whenever i set texture cache on Safe performance TANKS.

What's the difference!?
[FX4350 4.0 Ghz - 4GB DDR3 - AsRock N64c-GS FX - AMD HD7770 1GB] Yup, i'm on the low profile side. If anything, take my feedback as a guide for low end users (º w º)b
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10-19-2015, 09:41 PM (This post was last modified: 10-19-2015, 09:42 PM by StripTheSoul.)
#170
StripTheSoul Offline
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There's some veeery big textures in this pack...
Anyway, why the hell would to put the texture cache to SAFE? That's not necessary for all packs that are not in the old texture format. (I don't think Tomoya's pack would need it, either, but I haven't used it, yet, so I dunno)

EDIT: Oops, sorry, I thought this was the thread for Super Mario Galaxy.
This pack might be in the old format, yeah...
Anyway, I'm using it at 4k res and even with the 60FPS-Hack without any itch.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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