• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 552 553 554 555 556 ... 1197 Next »

Super Mario Galaxy - Sound/Performance Issue
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Super Mario Galaxy - Sound/Performance Issue
07-14-2014, 01:02 PM
#1
Locclo
Unregistered
 
Hopefully this isn't an old topic, but Google failed me in my search for an answer. Basically, I'm trying to get Super Mario Galaxy to work properly on Dolphin 4.02, and I'm sort of stuck between a rock and a hard place. Here's the thing: If I switch the audio to use the DSP HLE emulation, there's no music, only sound effects and a few jingles. If I switch it to the DSP LLE recompiler, the music works just fine, but the game runs down to 50-60% speed.

Does anyone have any advice for what other options I might be able to use to get the game to both have music and work properly? Or is my computer just not up to snuff for doing both at the same time? (See below)

Operating System: Windows 7 x86
Processor/CPU: Intel i7 960, 3.20GHz
Video Card/GPU: NVIDIA GTX 460
Memory/RAM: 6.00 GB
Dolphin Revision Currently Using: 4.02 x86
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Super Mario Galaxy - Sound/Performance Issue - Locclo - 07-14-2014, 01:02 PM
RE: Super Mario Galaxy - Sound/Performance Issue - TehGuy - 07-14-2014, 01:21 PM
RE: Super Mario Galaxy - Sound/Performance Issue - linker357 - 07-14-2014, 02:28 PM
RE: Super Mario Galaxy - Sound/Performance Issue - Locclo - 07-14-2014, 02:44 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode