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Super Mario Galaxy - Slowdown and audio stuttering
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Super Mario Galaxy - Slowdown and audio stuttering
06-08-2014, 08:53 AM
#4
delt31 Offline
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Posts: 18
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Joined: Feb 2014
CPU 3570k is overclocked to 4.4. Plays watchdogs on ultra at almost 55-60 so must be my settings.....

I'm using Direct3d with vsync and every graphic option is set to max (AA, etc). 1080p output too. Scaled EFB is the only thing checked in enhancements. For hacks, first two boxes are checked (skip and ignore) and EFB copies is set to texture. cache is set to fast. Extreme frame buffer is disabled and the other has fast depth check.

anything I should look out for to change? This setting plays Donkey kong perfectly. I know this is prob more intense but I shouldn't get any audio glitches/slowdown....appreciate the help
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Messages In This Thread
Super Mario Galaxy - Slowdown and audio stuttering - delt31 - 06-08-2014, 07:54 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - JMC47 - 06-08-2014, 08:04 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - admin89 - 06-08-2014, 08:05 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - delt31 - 06-08-2014, 08:53 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - JMC47 - 06-08-2014, 08:59 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - admin89 - 06-08-2014, 09:10 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - delt31 - 06-08-2014, 11:30 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - xystus - 06-08-2014, 03:50 PM
RE: Super Mario Galaxy - Slowdown and audio stuttering - delt31 - 06-09-2014, 08:49 AM
RE: Super Mario Galaxy - Slowdown and audio stuttering - LordVador - 06-09-2014, 10:45 PM

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