I´m a new and happy Dolphin user. And to all admins/developers i would like to say: Keep up the good work!
With that said, lets get to ge point:
I´m able to play New Super Mario @ stable 60fps (1680x1050) but when playing SMG i get major slowdows (the fps drops to 30 fps and the game goes in slow motion). Is there anyway to avoid dolphin go into "slowmo mode" when the fps are dropping? The game still looks very smooth at 30fps. It dosnt matter if i run the game at 640x480 or 1680x1050, but this is a matter of my cpu i guess... Ive tried all the different fps settings etc.
Im running Direct3d ofc with all the recommended settings.
My specs are: Quad 6600, 4gb ram, 4850, nothing overclocked, all drivers/directx uptodate.
Is my CPU to weak to play this game at stable 60 fps all the time? I don´t care if i have to use 640x480, just wanna play the game
(Sorry for my bad english, I´m from sweden)
/Yllet
With that said, lets get to ge point:
I´m able to play New Super Mario @ stable 60fps (1680x1050) but when playing SMG i get major slowdows (the fps drops to 30 fps and the game goes in slow motion). Is there anyway to avoid dolphin go into "slowmo mode" when the fps are dropping? The game still looks very smooth at 30fps. It dosnt matter if i run the game at 640x480 or 1680x1050, but this is a matter of my cpu i guess... Ive tried all the different fps settings etc.
Im running Direct3d ofc with all the recommended settings.
My specs are: Quad 6600, 4gb ram, 4850, nothing overclocked, all drivers/directx uptodate.
Is my CPU to weak to play this game at stable 60 fps all the time? I don´t care if i have to use 640x480, just wanna play the game

(Sorry for my bad english, I´m from sweden)
/Yllet