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Super Mario Galaxy Framerate Drops and Freezing
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Super Mario Galaxy Framerate Drops and Freezing
01-20-2014, 08:43 AM
#9
Shonumi Offline
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How about trying it for yourself, since it takes like two seconds? :p

Anyway, the VBeam Trick actually has several variations:

1) VBeam Speed Hack ON. Disable Idle Skipping ON.
2) VBeam Speed Hack ON. Disable Idle Skipping OFF.
3) VBeam Speed Hack OFF. Disable Idle Skipping OFF.

Contrary to what the description of the settings might suggest, disabling idle skipping give you some strange behavior sometimes, including allowing you to run audio in LLE at fullspeed even when you're not emulating the rest of the game fullspeed, which may be seen as a "speedup" in reference to audio speed. Again, none of this affects your FPS; the VBeam Trick is and never was a method to diminish graphical/visual lag, just a way to run LLE audio fullspeed when you normally couldn't.
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Messages In This Thread
Super Mario Galaxy Framerate Drops and Freezing - samurai221 - 01-19-2014, 01:11 PM
RE: Super Mario Galaxy Framerate Drops and Freezing - JMC47 - 01-19-2014, 09:28 PM
RE: Super Mario Galaxy Framerate Drops and Freezing - samurai221 - 01-20-2014, 12:26 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - DJBarry004 - 01-20-2014, 12:30 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - samurai221 - 01-20-2014, 12:34 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - DJBarry004 - 01-20-2014, 12:42 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - Shonumi - 01-20-2014, 02:45 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - samurai221 - 01-20-2014, 05:27 AM
RE: Super Mario Galaxy Framerate Drops and Freezing - Shonumi - 01-20-2014, 08:43 AM

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