• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 599 600 601 602 603 ... 1198 Next »

Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti
12-26-2013, 04:12 PM
#3
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
There seems to be an issue in the D3D plugin that a certain effect just can't be run at full speed, where as on OpenGL it acts just fine. There are games where the opposite is true.
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - NeoZeroo - 12-26-2013, 08:29 AM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - pauldacheez - 12-26-2013, 03:44 PM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - JMC47 - 12-26-2013, 04:12 PM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - NeoZeroo - 12-26-2013, 08:09 PM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - Link_to_the_past - 12-26-2013, 08:36 PM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - NeoZeroo - 12-27-2013, 01:10 AM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - Link_to_the_past - 12-27-2013, 03:15 AM
RE: Super Mario Galaxy at ~30fps on i5 2500k @4.3GHz and GTX560Ti - NeoZeroo - 12-27-2013, 06:27 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode