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Super Mario Galaxy 2 problems
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Super Mario Galaxy 2 problems
02-24-2011, 09:42 PM
#1
xxZaharxx Offline
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I have big problems with the Super Mario Galaxy 2 game. I have:
1. Windows XP x64 Edition Professional SP2.
2. Latest DirectX 9.0c version.
3. AMD Athlon 5600+ X2 64 Dual Core.
4. 2 GB RAM DDR2 Samsung.
5. NVidia GeForce 9400 GT (Huh is it a cut of 9600 for poor people? Huh)
6. I am using OpenGL plugin, DSP HLE and emulated wiimote (so cool and comfortable!)
7. I use minimum settings (640x480, no filters, enabled vsync, enabled opencl, disabled fog, enable efb and efb copy texture safe)

But I have troubles with FPS (and VPS too)
I read the Dolphin Wiki and saw that:
r6985 Windows7 x64 Intel Pentium 4 Dual-Core E5300 2.6GHz ATI Radeon HD3650 256MB Perfect,15~60FPS

WHY I HAVE MORE STRONGER AND FASTER PC BUT HAVE ONLY 50% OF SPEED MAXIMALLY??? Angry Angry Angry Angry Angry Angry


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02-24-2011, 11:37 PM
#2
Squall Leonhart Offline
Friend of local jackass
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Posts: 1,177
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Joined: Apr 2009
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLOL.

go away.
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VBA-M
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02-25-2011, 12:09 AM
#3
xxZaharxx Offline
Gogi
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Posts: 5
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Joined: Feb 2011
(02-24-2011, 11:37 PM)Squall Leonhart Wrote: LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLOL.

go away.

???
WHAT IT MEANS???

1. Windows XP x64 Edition Professional SP2 & Windows 7 x86 Ultimate SP1.
2. DirectX 9.0c.
3. AMD Athlon 5600+ X2 64 Dual Core.
4. 2 GB RAM DDR2 Samsung.
5. NVidia GeForce 9400 GT.

[Image: 2419755m.jpg]
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02-25-2011, 12:35 AM
#4
Link_to_the_past Offline
Link on steroids really
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Posts: 1,767
Threads: 17
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(02-24-2011, 09:42 PM)xxZaharxx Wrote: I have big problems with the Super Mario Galaxy 2 game. I have:
1. Windows XP x64 Edition Professional SP2.
2. Latest DirectX 9.0c version.
3. AMD Athlon 5600+ X2 64 Dual Core.
4. 2 GB RAM DDR2 Samsung.
5. NVidia GeForce 9400 GT (Huh is it a cut of 9600 for poor people? Huh)
6. I am using OpenGL plugin, DSP HLE and emulated wiimote (so cool and comfortable!)
7. I use minimum settings (640x480, no filters, enabled vsync, enabled opencl, disabled fog, enable efb and efb copy texture safe)

But I have troubles with FPS (and VPS too)
I read the Dolphin Wiki and saw that:
r6985 Windows7 x64 Intel Pentium 4 Dual-Core E5300 2.6GHz ATI Radeon HD3650 256MB Perfect,15~60FPS

WHY I HAVE MORE STRONGER AND FASTER PC BUT HAVE ONLY 50% OF SPEED MAXIMALLY??? Angry Angry Angry Angry Angry Angry

Your pc isn't stronger than the one you compare it with.
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02-25-2011, 02:12 AM
#5
wiggy2k7 Offline
Junior Member
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Posts: 27
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Joined: Jan 2011
Your PC isn't good enough to get decent frame rates in SMG2
Intel Q6600 G0 @ 3.4GHz
Gigabyte GA-P35-DS3L
4GB G.Skill PC2-6400 @ 930MHz 4-4-3-5
NVIDIA GTX 260 Core 216 Superclocked
CM690 NVIDIA Edition
Windows 7 Ultimate x64
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02-25-2011, 04:22 AM (This post was last modified: 02-25-2011, 04:24 AM by xxZaharxx.)
#6
xxZaharxx Offline
Gogi
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Posts: 5
Threads: 1
Joined: Feb 2011
And what I have to do?
Maybe I have to update Windows to 7? Or change my GPU? Help please!
1. Windows XP x64 Edition Professional SP2 & Windows 7 x86 Ultimate SP1.
2. DirectX 9.0c.
3. AMD Athlon 5600+ X2 64 Dual Core.
4. 2 GB RAM DDR2 Samsung.
5. NVidia GeForce 9400 GT.

[Image: 2419755m.jpg]
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02-25-2011, 05:19 AM
#7
Xtreme2damax Offline
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Posts: 3,135
Threads: 91
Joined: Mar 2009
A hardware upgrade would help, CPU is most important. You can try performance related options such as disabling CPU EFB Access, this is not recommended for SMG/SMG2 as it's needed for pull stars, shooting starbits, Yoshi's tongue.. Switch Copy EFB to Texture if it isn't already, disable AA, use low AF, disable "Emulate Format Changes". disable "Accurate Texture Cache", disable "Pixel Lighting", disable "Native Mipmaps".

With all that you will most likely still get poor performance with your current system, might as well play it on a Wii since it negates one of the primary reasons for using an emulator which is for better graphics.
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