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Super Mario Galaxy 2 - i7 2600K?
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Super Mario Galaxy 2 - i7 2600K?
02-02-2012, 03:52 PM
#11
philexile Offline
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Posts: 9
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Hi, I did both and neither had much of an impact. Thank you for the suggestions.

I have a new problem unfortunately. When I was playing Dead Space Extraction, I had to change the FPS to limit by audio in order to sync with the video. While playing the game, the audio from my computer (SPDIF) completely cut out. Nothing worked and I had to restart. I thought this issue was only with Dead Space and the audio FPS setting.

I started Mario Galaxy 2 and reentered the settings I previously outlined here and the same thing happened - seemingly randomly during gameplay, the audio would cut out and I'd need to restart in order to get it back. This happened multiple times, sometimes as soon as I started the game and sometimes 10 minutes into the game.

The version of Dolphin is 3.0-397. Any suggestions? I tried to search for this issue, but I was unable to find anything.

Thank you
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02-03-2012, 05:06 AM
#12
philexile Offline
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Posts: 9
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Please disregard my previous post. The audio issue was caused by a Window's Update driver change.

Thanks!
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