3d directx doesnt work still black screen at that area so have to use opengl i guess
Super Mario Galaxy 2 Direct3d9 black screen
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05-23-2010, 05:50 AM
(This post was last modified: 05-23-2010, 06:47 AM by electricsun.)
Still the blank screen when i see Boswer walking through the village i used opengl this time . Can someone help me thanks. Could it be the disk?
using safe texture cache been wahile since i have used dolphin emulator so bear with me lol still not working must be the game I figured it out i had to stop and let boswer move wierd game works thanks guys for ur help
i use d3d, try to Disable AA to run this game.
I had the same problem, but without AA was normal. 05-23-2010, 03:22 PM
(This post was last modified: 05-23-2010, 04:19 PM by electricsun.)
by AA u mean anti alising or?
(05-23-2010, 08:05 AM)leomar x Wrote: i use d3d, try to Disable AA to run this game. I have no alti alising on using d3d and still part where Bowser is at the castle it goes to black screen. I still hear audio though. I have tried everything anyone help me out I would appreciate it I got it to work using opengl no anti alising worked past when bowser is at the castle in the beggining of the game now will hat o switch to dd3d when i can 05-23-2010, 11:38 PM
(05-23-2010, 03:22 PM)electricsun Wrote: I got it to work using opengl Because in dx9 there is a problem with 'FBManager :: failed to create depth texture' whenever a large animation (like boss) moves on the screen in SMG. But for some very strange reason almost everyone who reported this issue has geforce video cards. 05-24-2010, 02:05 AM
(05-23-2010, 11:38 PM)Ocean Wrote:(05-23-2010, 03:22 PM)electricsun Wrote: I got it to work using opengl I have 2 ati 3970x2 in crossfire mode 12-18-2010, 07:27 AM
I'm having the same problem with both Mamario's and Lectrode's (SSE3) revs. 6600, after the battle with the big galactic dragon/worm. I've tried DX9 and DX11 plugins but no one works.
My system is: AMD Phenom x4 955 Gigabyte GA-MA-790XT-UD4P Radeon 4890 4 Gbs of 1600 Mhz DDR3 RAM. Thanks in advance! 12-18-2010, 07:58 AM
err
turn off volume uncheck all in dsp and use openal Run the game (Without loading state) beat the boss 12-18-2010, 09:29 AM
How do I turn off volume? Is there any concrete option to do that, or just putting the bar at 1% is enough?
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