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Super Mario Galaxy 1 & 2 unable to run FPS = 50
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Super Mario Galaxy 1 & 2 unable to run FPS = 50
01-09-2017, 10:48 PM
#1
McDrive Offline
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Posts: 5
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Joined: Jan 2017
Hi all,

I'm running Dolphin 5.0-1595 x64. I have a Samsung plasma TV that can do 1920x1080 @ 50 or 60 Hz, but much prefer the picture quality of the 50 Hz mode. So when running PAL games (@ 50 Hz) all is fine. I've disabled PAL60 mode.

I also have the PAL version of Super Mario Galaxy 1 & 2. They can run at either 480i (60 Hz) or 576i (50 Hz) and default to the latter. However, in-game FPS is always at 60, while VPS is at 50, % = 100. When I enable VSync, FPS drops to 50, but VPS drops proportionally to 42, so effectively the game slows down to 83 %. It appears Dolphin is assuming the game is in 60Hz mode, even though I went with the default of 576i (there is an intro screen that notifies about the available modes).

This doesn't seem correct to me. I can disable VSync and the game will be at 100 %, but obviously with screen tearing as a result. Alternatively I can use VSync and set the desktop to 60Hz, but as I said this is not the preferred mode on my plasma.

Can anyone confirm that this is an issue and/or whether it can be fixed? Any help is much appreciated.
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Messages In This Thread
Super Mario Galaxy 1 & 2 unable to run FPS = 50 - McDrive - 01-09-2017, 10:48 PM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - Craftyawesome - 01-10-2017, 07:26 AM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - JosJuice - 01-10-2017, 07:34 AM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - degasus - 01-10-2017, 09:18 AM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - Kurausukun - 01-10-2017, 09:49 AM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - JosJuice - 01-10-2017, 07:19 PM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - McDrive - 01-11-2017, 04:39 AM
RE: Super Mario Galaxy 1 & 2 unable to run FPS = 50 - McDrive - 01-15-2017, 12:00 AM

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