
Hello all,
I have a mid-2014 13-inch Macbook Pro and I've been using Dolphin to emulate SSX Tricky for years very smoothly, but Super Mario Galaxy is a considerably more demanding title. Using the master build instead of the stable one has helped, and I've changed the backend to Vulkan. It's almost playable with the default settings (plus disabling EFB because that's what the game wiki says), but it's not quite there. I'm afraid the wikis and most posts here are made with far more capable hardware in mind.
My profile specifies my hardware in detail put I'll put it here anyway:
mid-2014 MacBook Pro, 13 inch
macOS 10.15.7 Catalina
Dual core Intel Core i5 2.6 GHz
8GB 1600 MHz DDR3 RAM
Intel Iris 1536 MB graphics
I've tried a couple other things but I'm not really sure if they are helping:
Asynchronous (ubershaders)
Compile Shaders Before Starting
Skip EFB Access from CPU: I am pretty sure this is helping but I heard it might break the game. But I've only played through the intro and part of the first main level so far.
I've also tried running the game on my Windows 10 partition and it's pretty much the same.
Plugging in an external monitor with a lower resolution than the Retina display seems to help but it's still not quite there.
Honestly the frame rate dips do not bug me as much as the game stuttering. Would anyone please help me get this amazing game running better on my mediocre hardware? Any suggestions are welcome, if you are sure Windows will perform better, or I should try ishiiruka, or there's some magic settings in my operating system, anything, just spill it all out here. You can also make fun of me for trying to push this game on a 6 year old laptop. Thank you!
I have a mid-2014 13-inch Macbook Pro and I've been using Dolphin to emulate SSX Tricky for years very smoothly, but Super Mario Galaxy is a considerably more demanding title. Using the master build instead of the stable one has helped, and I've changed the backend to Vulkan. It's almost playable with the default settings (plus disabling EFB because that's what the game wiki says), but it's not quite there. I'm afraid the wikis and most posts here are made with far more capable hardware in mind.
My profile specifies my hardware in detail put I'll put it here anyway:
mid-2014 MacBook Pro, 13 inch
macOS 10.15.7 Catalina
Dual core Intel Core i5 2.6 GHz
8GB 1600 MHz DDR3 RAM
Intel Iris 1536 MB graphics
I've tried a couple other things but I'm not really sure if they are helping:
Asynchronous (ubershaders)
Compile Shaders Before Starting
Skip EFB Access from CPU: I am pretty sure this is helping but I heard it might break the game. But I've only played through the intro and part of the first main level so far.
I've also tried running the game on my Windows 10 partition and it's pretty much the same.
Plugging in an external monitor with a lower resolution than the Retina display seems to help but it's still not quite there.
Honestly the frame rate dips do not bug me as much as the game stuttering. Would anyone please help me get this amazing game running better on my mediocre hardware? Any suggestions are welcome, if you are sure Windows will perform better, or I should try ishiiruka, or there's some magic settings in my operating system, anything, just spill it all out here. You can also make fun of me for trying to push this game on a 6 year old laptop. Thank you!
