• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 22 23 24 25 26 ... 116 Next »

Suggestion: Enhance cheat search flexibility.
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Suggestion: Enhance cheat search flexibility.
06-01-2017, 06:09 AM
#1
retroben Offline
N64 Code Hunter
****
Posts: 328
Threads: 21
Joined: Jul 2015
An example is to have search ranges for where to start searches and where to end so that you can begin with a much smaller results list for a specific range you'd know would most likely have the value/s you are looking for such as a character's common stats among everything else to dramatically reduce the required search counts and improve how quickly you can display them.

Another thing could be the option to set a maximum number of results for some instances where you's want to start with even less to search through,though risking the chance of missing what you are searching for.

On a side-note,symbol maps aren't (in SSBM) showing the instruction names in Dolphin 5.0-3255 (the "addi/subi" and "cmpwi" ones for instance) despite having the color-coded sections active and the zz names visible.
I am finally trying to get into more aggressive codes too involving breakpoint usage.
Also got music corruption after forcing a Sudden Death within a timed 1 minute 3 stock match,and the starting movie loses audio immediately every boot.

Sorry for the inclusion of issues,but I thought the audio issue was fixed and didn't have this other corruption issue.
I would be fine if the music just stopped instead of hurting my ears.
Shield TV Pro (stock/non-rooted OTA 6.3)

Acer Aspire E 15 E5-575G-59EE

CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕
Find
Reply
06-01-2017, 11:35 AM
#2
One More Try Offline
Posting Freak
*****
Posts: 886
Threads: 23
Joined: Dec 2014
It'd be nice if it was more robust.

There's a guide for setting Cheat Engine up with Dolphin, that worked well for me: https://smashboards.com/threads/using-cheat-engine-with-dolphin.442909/
Find
Reply
06-01-2017, 12:29 PM (This post was last modified: 06-01-2017, 12:37 PM by retroben.)
#3
retroben Offline
N64 Code Hunter
****
Posts: 328
Threads: 21
Joined: Jul 2015
But Cheat Engine is ill-advised,its bad to use according to the developers of Dolphin because you are also potentially editing the exe's data if not careful enough,plus I find it difficult to use because of the byte ordering being swapped out,making stuff like 3F 80 00 00 read in a scrambled mess in the opposite Endian mode.

My intent was to read for appropriate ASM functions and breakpoint for them so I could find my first batch of codes before attempting to find certain other codes,learning more throughout the process.
Can't really do that breakpoint thing unless Dolphin behaves,and I don't know if any of the latest builds solve this issue with Debugger tools enabled.

Edit: I see some stuff has changed for Cheat Engine,but it still seems to be troublesome after you would apply all of those settings and files to make it manage-able.
Shield TV Pro (stock/non-rooted OTA 6.3)

Acer Aspire E 15 E5-575G-59EE

CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode