So I've got what is, imo, a fairly good system. I've fiddled around with Dolphin in both the GC and Wii settings, tried to get it running and looking decent. Not perfect, just decent and I think I've achieved that... I can get the GC half of the emulator to work with almost no issues at all, but whenever I load up something in the Wii half, I almost always get a crash 10-15 mins into playing saying that the XAudio2 driver has encountered and error, and the emu must be shut down.
I''ve tried the other audio settings and it doesn't make a difference, I still get the crash. This may be bad assumption and jumping to conclusions on my part, but I'm just gunna guess that it might have something to do with the fact that Windows 7 lacks support for hardware accelerated sound, because they changed everything to Wasapi or whatever the heck, and so even though I've got a good machine (3.30 ghz processor, 16gb of ram, a 1gb video card, 1tb hard drive w/ 7200rpm) the audio is still not able to keep up.
I also notice that during the video cut scenes, the audio clips and cracks, no matter what settings I alter by trial and error to try and fix this, I've never managed to do so. I noticed similar popping and clipping within another program I use, a popular vinyl scratching simulation software. After I downloaded Asio4All and set the program to use that as the sound output I stopped experiencing issues.
So my question is, if Dolphin were somehow able to make use of Asio4All, would it cease to have pops and cracks in the cut scenes, and even better, stop crashing from the Xaudio2 error altogether? Or would adding such an option to the DSP section be too difficult to implement?
I''ve tried the other audio settings and it doesn't make a difference, I still get the crash. This may be bad assumption and jumping to conclusions on my part, but I'm just gunna guess that it might have something to do with the fact that Windows 7 lacks support for hardware accelerated sound, because they changed everything to Wasapi or whatever the heck, and so even though I've got a good machine (3.30 ghz processor, 16gb of ram, a 1gb video card, 1tb hard drive w/ 7200rpm) the audio is still not able to keep up.
I also notice that during the video cut scenes, the audio clips and cracks, no matter what settings I alter by trial and error to try and fix this, I've never managed to do so. I noticed similar popping and clipping within another program I use, a popular vinyl scratching simulation software. After I downloaded Asio4All and set the program to use that as the sound output I stopped experiencing issues.
So my question is, if Dolphin were somehow able to make use of Asio4All, would it cease to have pops and cracks in the cut scenes, and even better, stop crashing from the Xaudio2 error altogether? Or would adding such an option to the DSP section be too difficult to implement?