As the title states, I've been having this issue since months, I assume it is because I have a Quadcore system. Oddly enough there's nothing I can do to reduce the frequency of the stutters in Super Mario Sunshine. If I play at highest resolution and graphics settings I still get just as much stuttering as I do at low graphic settings. Anyone has any ideas? I have my system specs+dolphin version in my profile. Help would be much appreciated.
Stuttering problems in SMS
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01-27-2013, 01:44 PM
FYI, 3.5-269 is a build known to be super-problematic AND is the most recent build sitting on that stupid, dead unofficial site - get the *real* latest build from http://dolphin-emu.org/download/.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq <+JMC47> no dude, you're just holding the postcard upside down ---------------------------------------- <@Lioncash> pauldachz in charge of shitposting :^) 01-28-2013, 03:05 AM
Hello, I tried the real newest version + stable newest version, both times the same problems, tried some tweaking...nothing.
Interesting sidenote I just found: When I run the game with no FPS limitation, I get no stutters at all, as soon as I limit it to 30/60/Auto FPS though, it begins stuttering again. 01-28-2013, 03:36 AM
(01-28-2013, 03:05 AM)RaitoGG Wrote: When I run the game with no FPS limitation, I get no stutters at all Then let Framelimit set to "Off" . More seriously post all your settings (as screenshots if possible)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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