(08-30-2012, 08:57 PM)neobrain Wrote: Yeah, we need to "discover" in realtime what shaders a game needs. We could create some kind of list of shaders which are used by each game and make dolphin precompile those shaders before running the game, but we aren't really interested in that. Also, it would introduce other kinds of problems, like noobs wondering why their game needs like 3 minutes to start.
Only 3 minutes ? I was willing to put up with hours,and you say it would only takes couple of minutes ?
Just look at this thread I am not the only bothered by this :
http://forums.dolphin-emu.org/showthread.php?tid=25049
I am sure a lot of users would welcome any option to fix this issue.
Even if it did mean game would need half an hour to start for the first time
Option should be optional and disabled by default,to avoid noobs issues you mentioned.