I have noticed that a lot of games when first run and when entering some area for first time will stutter a little.
Then when same area is loaded again,there is no stuttering.
So,its quite clear that some kind of cashe is created which prevents further stuttering when replaying same areas.
I quickly discovered that if I delete context of "shadercache" folder stuttering will appear again,so its quite clear that this is somehow connected to gpu and shaders.
What I am wondering is this just normal dolphin behaviour which cant be avoided,or is there something which can be done to get rid of this stuttering ?
I have tried a lot of games,and a lot of dolphin revisions. Some games dont have this problem,but ones who do,have it on all dolphin revisions. I tried revisions from r7719 to latest dolphin 3.0-7xx.
Example of games which have this problem are Super Mario Galaxy 2,Last story,Xenoblade,Pandora Tower etc...
It seems only wii games have this problem...didnt encounter it in any gc games.
I tried a lot of different settings,nothing seems to fix it.
Tried async build didnt help.
This is my hardware
i5 2400,geforce 460 1gb gtx,8 gb ddr3,newest wd blue 500 gb 7200 rpm hdd,I tested it with hdd tune it has read speed of about 100mb/s.
Windows 7 x64.
Whats most curious about this is that this kinda of problem should be related to hdd speed,but its not,since "shadercache" folder is also on the same disc where game is.
So if this was hdd problem,then shadercache shouldn't help,but it does.
And no,context of it is not in my ram,I tried restarting computer and games still wouldn't stuttter untill I deleted context of cache folder.
So I guess this is some problem related to gpu/shaders...
Then when same area is loaded again,there is no stuttering.
So,its quite clear that some kind of cashe is created which prevents further stuttering when replaying same areas.
I quickly discovered that if I delete context of "shadercache" folder stuttering will appear again,so its quite clear that this is somehow connected to gpu and shaders.
What I am wondering is this just normal dolphin behaviour which cant be avoided,or is there something which can be done to get rid of this stuttering ?
I have tried a lot of games,and a lot of dolphin revisions. Some games dont have this problem,but ones who do,have it on all dolphin revisions. I tried revisions from r7719 to latest dolphin 3.0-7xx.
Example of games which have this problem are Super Mario Galaxy 2,Last story,Xenoblade,Pandora Tower etc...
It seems only wii games have this problem...didnt encounter it in any gc games.
I tried a lot of different settings,nothing seems to fix it.
Tried async build didnt help.
This is my hardware
i5 2400,geforce 460 1gb gtx,8 gb ddr3,newest wd blue 500 gb 7200 rpm hdd,I tested it with hdd tune it has read speed of about 100mb/s.
Windows 7 x64.
Whats most curious about this is that this kinda of problem should be related to hdd speed,but its not,since "shadercache" folder is also on the same disc where game is.
So if this was hdd problem,then shadercache shouldn't help,but it does.
And no,context of it is not in my ram,I tried restarting computer and games still wouldn't stuttter untill I deleted context of cache folder.
So I guess this is some problem related to gpu/shaders...