There are many threads on this subject and I have read through them all without finding a solution, so here I am starting a new one.
I've been using Dolphin 3.5 flawlessly for a long time, yet have had issues since Dolphin 4.0 (and all versions since).
Issue: Gameplay suffers from severe audio stuttering, lag and frame rates hovering around 30-35.
Games: This is not limited to any one game, and is occurring with Mario Kart Wii, Smash Bros. Brawl, Zelda: Twilight Princess, etc... (all of which work flawlessly with 3.5)
Operating System: Windows 7 SP1 x64
Processor/CPU: Intel i7 3630QM @ 2.40Ghz
Video Card/GPU: Nvidia GTX 670MX
Memory/RAM: 16GB DDR3 Samsung
Dolphin Revision Currently Using: 4.0.2 x64
What I've done: I have followed the Laptop Performance Guide, and have tested every possible configuration I could think of and then retested MK after restarting Dolphin between every change, yet the issue persists. My current configuration is attached below, and has been tested with both Direct 3D11 and OpenGL.
Any thoughts or suggestions?
I've been using Dolphin 3.5 flawlessly for a long time, yet have had issues since Dolphin 4.0 (and all versions since).
Issue: Gameplay suffers from severe audio stuttering, lag and frame rates hovering around 30-35.
Games: This is not limited to any one game, and is occurring with Mario Kart Wii, Smash Bros. Brawl, Zelda: Twilight Princess, etc... (all of which work flawlessly with 3.5)
Operating System: Windows 7 SP1 x64
Processor/CPU: Intel i7 3630QM @ 2.40Ghz
Video Card/GPU: Nvidia GTX 670MX
Memory/RAM: 16GB DDR3 Samsung
Dolphin Revision Currently Using: 4.0.2 x64
What I've done: I have followed the Laptop Performance Guide, and have tested every possible configuration I could think of and then retested MK after restarting Dolphin between every change, yet the issue persists. My current configuration is attached below, and has been tested with both Direct 3D11 and OpenGL.
Any thoughts or suggestions?