• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 661 662 663 664 665 ... 1190 Next »

Strange static noises' burst
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Strange static noises' burst
01-16-2013, 06:45 AM
#1
jos.francisco
Unregistered
 
Sad 
Heya guys, how are you? I'm having problems with my Dolphin, can you help me out. During my Inazuma Eleven GO Strikers 2013's gameplay, sometimes, there's an static noise burst, lasting indefinitely. How can I fix it?
P.S.: I experienced the same problem with Dolphin 3.0 when I was playing Inazuma Eleven Strikers 2012.
Reply
01-16-2013, 07:19 AM
#2
DefenderX Offline
The comedy never ends.
*******
Posts: 4,617
Threads: 186
Joined: Dec 2011
Did u try LLE?
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
Website Find
Reply
01-16-2013, 07:25 AM (This post was last modified: 01-16-2013, 07:25 AM by Shonumi.)
#3
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,503
Threads: 55
Joined: Dec 2011
You could use LLE audio for accurate audio emulation, but your CPU is far too weak to handle it. Alternatively, you could try the latest Dolphin revision from the download page. The latest master branch builds have since merged New AX HLE (makes a lot of games sound better with HLE) and a specific issue with static audio was resolved recently

For future reference, please post questions about specific games in their appropriate thread in the Game Discussion forum. This game doesn't have a thread yet, apparently, so don't worry about it this time :p
Website Find
Reply
01-16-2013, 07:49 AM
#4
haddockd Offline
Dolphin Addict
*****
Posts: 838
Threads: 31
Joined: Jun 2011
This sounds like the same issue reported here:
http://forums.dolphin-emu.org/Thread-audio-glitch

If you find something that works, please post it there. I am still looking for a resolution and LLE does not fix it for me Smile
i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2
ASRock Z370 Taichi LGA 1151
CORSAIR Vengeance LPX 16GB 2400 DDR4
SAMSUNG 970 EVO M.2 500GB PCIe SSD
Indigo Xtreme TIM
Phanteks Pro ES614P Black Steel Case
EVGA SuperNOVA 750W PSU
Windows 10 64-bit
Find
Reply
01-16-2013, 08:36 PM (This post was last modified: 01-16-2013, 08:37 PM by Sublett.)
#5
Sublett Offline
Junior Member
**
Posts: 7
Threads: 1
Joined: Jan 2013
Hi,

I just registered so I could chime in that I experience the exact same issues in Zelda Skyward Sword as well as Super Mario Bros Wii..
In my case, I've noticed that it's only the music that starts looping. At first it sounds like it plays the background music in the same tempo for both (but the background music is way off sync), but then it speeds up until it becomes garbled.
Exiting a region/loading new background music fixes the issues temporarily until it returns. It might be a fluke but I noticed that some areas in games seem to generate the issue faster.
I also get the issue faster than what is described in this thread, only takes around 15-20 minutes of regular game time (as long as I'm in those specific areas).

I haven't tried the latest build and will try that when I get home.

Edit: Doh! Just noticed I posted the reply in the wrong thread, ment to post in the thread that haddockd mentioned. Still, I guess the anwser is still relevant here but the other thread is more fleshed out on the issue.
Find
Reply
01-17-2013, 04:37 AM
#6
jos.francisco
Unregistered
 
(01-16-2013, 07:49 AM)haddockd Wrote: This sounds like the same issue reported here:
http://forums.dolphin-emu.org/Thread-audio-glitch

If you find something that works, please post it there. I am still looking for a resolution and LLE does not fix it for me Smile
Well, our mate, Shonumi, suggested us to update our Dolphin to the latest revision, I will try it and I will reply soon ^^

(01-16-2013, 07:19 AM)DefenderX Wrote: Did u try LLE?
I tried it, but it made my game too slow to play.
Reply
01-17-2013, 04:55 AM (This post was last modified: 01-17-2013, 05:07 AM by hyperspeed.)
#7
hyperspeed Offline
Welcome to the F-Zero TV
*****
Posts: 826
Threads: 43
Joined: May 2010
(01-16-2013, 07:19 AM)DefenderX Wrote: Did u try LLE?
This issue happens with both LLE and New-ax HLE, and also with all games.

See the 7bf72a6c8476 , unfortunately this problem hasn't been fixed.

I can confirm those games bellow has this random static audio:

Metroid Prime 1 and 2 GC

Metroid Prime 3

Arc Rise Fantasia

Resident Evil 2

Mario Kart Double Dash

Eternal Darkness

Resident Evil Archives 0 and 1

@Shonumi the "specific issue with static audio" is not fixed in recent builds pls see the 7bf72a6c8476 you guys really should "search" for info before to confirm those things. Sleepy
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
Find
Reply
01-17-2013, 05:05 AM
#8
jos.francisco
Unregistered
 
(01-17-2013, 04:55 AM)hyperspeed Wrote:
(01-16-2013, 07:19 AM)DefenderX Wrote: Did u try LLE?
This issue happens with both LLE and New-ax HLE, and also with all games.

See the 7bf72a6c8476 , unfortunately this problem hasn't been fixed.

I can confirm those games bellow has this random static audio:

Metroid Prime 1 and 2 GC

Metroid Prime 3

Arc Rise Fantasia

Resident Evil 2

Mario Kart Double Dash

Eternal Darkness

Resident Evil Archives 0 and 1

@Shonumi the "specific issue with static audio" is not fixed in recent builds.
Mn, that's bad, but thank you for sharing the info with me, seems like I will be dealing with it for some time xD
Reply
01-17-2013, 05:13 AM
#9
hyperspeed Offline
Welcome to the F-Zero TV
*****
Posts: 826
Threads: 43
Joined: May 2010
@jos.francisco for now the only way to "fix" it, is shutting down the dolphin (exit dolphin) and then restart the game emulation ok Wink
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode