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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Still no 60 Hz in PAL games?
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Still no 60 Hz in PAL games?
01-28-2014, 01:12 AM (This post was last modified: 01-28-2014, 01:14 AM by Hero Of Time.)
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Hero Of Time Offline
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(01-28-2014, 01:07 AM)Link_to_the_past Wrote:
(01-28-2014, 12:59 AM)Hero Of Time Wrote:
(01-28-2014, 12:54 AM)Jhonn Wrote:
Quote:...and on Wii, almost every game does
Well, if you enabled PAL60 and Super Smash Bros Brawl still runs at 50FPS, then it's not compatible with PAL60 (duh)...
I guess that's the reason why the games DOES run at 60 Hz on my real Wii? I guess that's the reason this happens with EVERY PAL game? I guess that's the reason why the game haves a "60 Hz" label on the box?
Please, don't speak if you don't know anything about the subject. The same thing happened on a previous thread I opened a lot of time ago.
This bug has been around for a looooong time. Dolphin won't run any PAL Wii game at 60 Hz, even if the game supports it. Never, ever. The option is there, it just never works.

There are PAL games that work at 60 fps... Mario Galaxy pal works at 60 for example, there are only some games with this behavior.
Really? Well, the games I have tried do have that behavior. Hm, now that's interesing. Why only some games do this? Sengoku Basara: Samurai Heroes does this as well.

And, again, I am 200% sure Brawl supports 60 Hz. Sengoku Basara as well.
EDIT:
Progressive scan won't fix this. (PAL Brawl supports it too, 480p)
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Messages In This Thread
Still no 60 Hz in PAL games? - Hero Of Time - 01-27-2014, 11:45 PM
RE: Still no 60 Hz in PAL games? - mbc07 - 01-28-2014, 12:54 AM
RE: Still no 60 Hz in PAL games? - Hero Of Time - 01-28-2014, 12:59 AM
RE: Still no 60 Hz in PAL games? - Link_to_the_past - 01-28-2014, 01:07 AM
RE: Still no 60 Hz in PAL games? - Hero Of Time - 01-28-2014, 01:12 AM
RE: Still no 60 Hz in PAL games? - mbc07 - 01-28-2014, 02:16 AM
RE: Still no 60 Hz in PAL games? - AnyOldName3 - 01-28-2014, 03:34 AM

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