Hi everyone,
new user here and first I'd like to thank everyone for the awesome work, this program is incredible.
I just started playing on my M1 Mac and it works very well.
I was thrilled when I read that stereoscopic 3d is implemented (I read the in depth blog post about it), because I have a projector setup, one of the last bastions of 3d support and a great experience to boot.
But then I realized that I could not select 3d output. Only when selecting OpenGL as the graphics API it becomes selectable, and of course that is a no go on the M1 Mac.
Am I correct to assume that as of now stereoscopic 3d is only available for D3D and OpenGL?
If so, are there any plans to implement it also for Vulkan or even Metal (which of course would be optimal for Mac users)?
Sadly my programming skills don't go beyond basic scripting. But I would be enthusiastic to help with testing if that is welcome.
Thank you for your answers!
new user here and first I'd like to thank everyone for the awesome work, this program is incredible.
I just started playing on my M1 Mac and it works very well.
I was thrilled when I read that stereoscopic 3d is implemented (I read the in depth blog post about it), because I have a projector setup, one of the last bastions of 3d support and a great experience to boot.
But then I realized that I could not select 3d output. Only when selecting OpenGL as the graphics API it becomes selectable, and of course that is a no go on the M1 Mac.
Am I correct to assume that as of now stereoscopic 3d is only available for D3D and OpenGL?
If so, are there any plans to implement it also for Vulkan or even Metal (which of course would be optimal for Mac users)?
Sadly my programming skills don't go beyond basic scripting. But I would be enthusiastic to help with testing if that is welcome.
Thank you for your answers!