I was wondering if on-the-fly adjustments to 3D depth and convergence could be worked into the emulator? If you've ever used Nvidia 3D Vision then you know what I'm talking about. I'm currently playing on my Sony tv using side-by-side mode. Tweaking depth and convergence through each individual game ini file is a vague and somewhat tedious process, with no real-time feedback. Also, the numerical value adjustment is difficult to use because I don't know where those numbers lie on the scale.
With keyboard hotkeys, we could adjust depth and convergence in real-time to disk in the 3D perfectly.
With keyboard hotkeys, we could adjust depth and convergence in real-time to disk in the 3D perfectly.
i5 9600K @ 3.7 GHz
16 GB DDR4
1 TB SSD
Nvidia RTX 2070
Windows 10 Pro 64-bit
16 GB DDR4
1 TB SSD
Nvidia RTX 2070
Windows 10 Pro 64-bit