Hi everybody,
after two days trying, I was about to give up but I really want to play Twilight Princess for Game Cube soooo, here I am.
I have already read
https://forums.dolphin-emu.org/Thread-se...controller
https://forums.dolphin-emu.org/Thread-xi...%2Fgamepad
https://forums.dolphin-emu.org/Thread-bu...%2Fgamepad
https://forums.dolphin-emu.org/Thread-do...-in-config
And I have installed the XBox 360 controller from
https://www.microsoft.com/hardware/en-gb...or-windows
Also dropped xinput1_3.dll in the Dolphin folder.
Running Dolphin 4.0
Right, after installing the XBox 360 controllers the option XInput/0/Gamepad is there only when running Big Mode Picture and launch Dolphin from it.
Anyway selecting it doesn't feel natural, I would say it doesn't work as it should. When this happens, I have to manually right click each button and assign.
After restarting computer, the option is gone and I can only see DInput/0/Keyboard Mouse.
I'm not sure why I can't configure it as such (DInput/0/Keyboard Mouse), as other steam games where I just map a keyboard key into a steam controller button but in any case anybody seems to be able to get it running using XInput/0/Gamepad.
When I use DInput/0/Keyboard Mouse the A button of the controller seems to be 'Start' and movement works but that's it. This is my desktop config for the controller and yes,
I'm running BPM, then Dolphin, then the game, then I put aside the game windows and I go to configure the controller.
Any help would be much appreciated.
EDIT: XInput/0/Gamepad just appeared along with another option but still doesn't feel natural and no button or joystick movement recognized when open GC pad configuration.
If I hit one of the buttons in the config so it is waiting for input and try pressing a button in the steam controller, it often crashes.
after two days trying, I was about to give up but I really want to play Twilight Princess for Game Cube soooo, here I am.
I have already read
https://forums.dolphin-emu.org/Thread-se...controller
https://forums.dolphin-emu.org/Thread-xi...%2Fgamepad
https://forums.dolphin-emu.org/Thread-bu...%2Fgamepad
https://forums.dolphin-emu.org/Thread-do...-in-config
And I have installed the XBox 360 controller from
https://www.microsoft.com/hardware/en-gb...or-windows
Also dropped xinput1_3.dll in the Dolphin folder.
Running Dolphin 4.0
Right, after installing the XBox 360 controllers the option XInput/0/Gamepad is there only when running Big Mode Picture and launch Dolphin from it.
Anyway selecting it doesn't feel natural, I would say it doesn't work as it should. When this happens, I have to manually right click each button and assign.
After restarting computer, the option is gone and I can only see DInput/0/Keyboard Mouse.
I'm not sure why I can't configure it as such (DInput/0/Keyboard Mouse), as other steam games where I just map a keyboard key into a steam controller button but in any case anybody seems to be able to get it running using XInput/0/Gamepad.
When I use DInput/0/Keyboard Mouse the A button of the controller seems to be 'Start' and movement works but that's it. This is my desktop config for the controller and yes,
I'm running BPM, then Dolphin, then the game, then I put aside the game windows and I go to configure the controller.
Any help would be much appreciated.
EDIT: XInput/0/Gamepad just appeared along with another option but still doesn't feel natural and no button or joystick movement recognized when open GC pad configuration.
If I hit one of the buttons in the config so it is waiting for input and try pressing a button in the steam controller, it often crashes.