When I got to the part where you herd in the goats for the second time, the audio suddenly became static. I can't run DSP LLE since I don't have the files needed. Is there any way to fix this?
Static Audio in Twilight Princess?
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(12-26-2012, 09:37 AM)manthisis Wrote: I can't run DSP LLE since I don't have the files needed. Actually, you can. You can use the reversed iROM for games that use the Zelda ucode. No need to dump your DSP files for those games, see the first post here for a list of games it'll work with. Using LLE will probably slowdown your CPU if it's not fast enough though. It's hard to say for sure if this will happen to you since you haven't filled out your profile with exact info. 12-26-2012, 11:25 AM
(12-26-2012, 09:49 AM)Shonumi Wrote:Wow, I didn't notice that Thanks!(12-26-2012, 09:37 AM)manthisis Wrote: I can't run DSP LLE since I don't have the files needed. Do I just drop all these files into the GC folder? 12-26-2012, 12:04 PM
Intel Core 2 Quad CPU
2.66 GHz 4GB RAM x64 Why is it running slow? Is it due to the fact that I'm using HSP LLE (which, without it, the audio goes static)? 12-26-2012, 12:37 PM
There's no need to make a different thread since you're still talking about using LLE audio on LoZ:TP.
I told you it might become slow if your CPU is too weak, so that's the case here. You haven't given us your exact specs, e.g. CPUs have model numbers to ID them (i5-2500K for me) as do GPUs (GTX 550 Ti). You can use programs like CPU-Z to check out which CPU you have (and GPUs iirc). At any rate, any CPU at 2.66GHz is going to be too slow using LLE audio for Dolphin with this game. You'll either have to overclock or get yourself a faster CPU. 12-26-2012, 01:42 PM
(12-26-2012, 12:37 PM)Shonumi Wrote: There's no need to make a different thread since you're still talking about using LLE audio on LoZ:TP.Ah, alright. Brohoof for all the information! |
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