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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Star Fox Adventures stuttering
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Star Fox Adventures stuttering
07-16-2015, 07:32 AM
#1
DolphinPC Offline
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My PC:
Windows 7 x64
i7 5930k@4.3ghz
GTX 980 G1 Gaming 4GB
I tried dolphin 4.0-6112
no matter what setting I use, and even at native resolution, the game has micro stuttering. I tried disable EFB Access, EFB to texture only, ignore format changes etc.
nothing helped.
Is there any way to get rid of the stuttering?
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07-16-2015, 08:37 AM (This post was last modified: 07-16-2015, 08:50 AM by NKF98.)
#2
NKF98 Offline
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edited:

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V
Arch
Intel Core i7 - 4510U
iHD4400
8GB RAM

Check here first:
wiki.dolphin-emu.org
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07-16-2015, 08:43 AM
#3
Shonumi Offline
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I thought I was quite clear in your other thread that the shader cache is the most likely suspect. How long have you played this game on 4.0-6112? The stuttering should become virtually non-existent the more you play.
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07-16-2015, 11:02 PM (This post was last modified: 07-16-2015, 11:03 PM by DolphinPC.)
#4
DolphinPC Offline
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(07-16-2015, 08:43 AM)Shonumi Wrote: I thought I was quite clear in your other thread that the shader cache is the most likely suspect. How long have you played this game on 4.0-6112? The stuttering should become virtually non-existent the more you play.

Yep you are right, I just mistakely launched it in another version.

Just out of curiosity, why the shader cache causes stuttering in this game and the metroid prime series? besides those games, I hadn't experienced stuttrs at all in my games. Do you think that there will be a fix in the future for the sahder generation problems?

Edit: I found the shadercache folder in dolphin. Is it possible to download the shader cache from another user for Metroid Prime for example?
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07-17-2015, 12:01 AM
#5
JosJuice Offline
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(07-16-2015, 11:02 PM)DolphinPC Wrote: Edit: I found the shadercache folder in dolphin. Is it possible to download the shader cache from another user for Metroid Prime for example?

It's possible to do this, but good luck finding someone who has a complete shader cache and uses the same Dolphin version and GPU/driver.
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07-17-2015, 12:30 AM
#6
DolphinPC Offline
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(07-17-2015, 12:01 AM)JosJuice Wrote:
(07-16-2015, 11:02 PM)DolphinPC Wrote: Edit: I found the shadercache folder in dolphin. Is it possible to download the shader cache from another user for Metroid Prime for example?

It's possible to do this, but good luck finding someone who has a complete shader cache and uses the same Dolphin version and GPU/driver.

The version of dolphin doesn't matter cause I can alwyas download another version, But why the GPU and driver version are important?
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07-17-2015, 12:57 AM
#7
Shonumi Offline
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DolphinPC Wrote:Just out of curiosity, why the shader cache causes stuttering in this game and the metroid prime series? besides those games, I hadn't experienced stuttrs at all in my games. Do you think that there will be a fix in the future for the sahder generation problems?

Different games require different shaders. Some are more difficult to generate, and some are simpler. So in effect, it really depends on which games you're playing.

DolphinPC Wrote:The version of dolphin doesn't matter cause I can alwyas download another version, But why the GPU and driver version are important?

Somewhat the same answer as before. Different GPUs and drivers will generate different shaders. Remember, the shaders are basically like programs that run on the GPU, and that program is composed of assembly-like code that is specific to the hardware.

The Dolphin revision matters because Dolphin will ultimately tell the GPU what shaders it needs and how it needs them. If something changes within Dolphin's handling of the graphics that affects these shaders, different revisions become incompatible with each others shaders. So to use someone else's shader cache, you'd need their same Dolphin revision, their same GPU, and their same GPU drivers.

You probably keep running into stuttering because you switch revisions so much. That would be one way to invalidate the shader cache, forcing you to start all over again and get stuttering during gameplay. My advice: stick to one revision for now. In reality, there's no need to update Dolphin constantly unless you absolutely need to be up-to-date (e.g. there's a new feature you must have, or you're developing Dolphin). You can update every now and then instead (I do it like every 3 months).
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07-17-2015, 01:35 AM
#8
DolphinPC Offline
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(07-17-2015, 12:57 AM)Shonumi Wrote:
DolphinPC Wrote:Just out of curiosity, why the shader cache causes stuttering in this game and the metroid prime series? besides those games, I hadn't experienced stuttrs at all in my games. Do you think that there will be a fix in the future for the sahder generation problems?

Different games require different shaders. Some are more difficult to generate, and some are simpler. So in effect, it really depends on which games you're playing.


DolphinPC Wrote:The version of dolphin doesn't matter cause I can alwyas download another version, But why the GPU and driver version are important?

Somewhat the same answer as before. Different GPUs and drivers will generate different shaders. Remember, the shaders are basically like programs that run on the GPU, and that program is composed of assembly-like code that is specific to the hardware.

The Dolphin revision matters because Dolphin will ultimately tell the GPU what shaders it needs and how it needs them. If something changes within Dolphin's handling of the graphics that affects these shaders, different revisions become incompatible with each others shaders. So to use someone else's shader cache, you'd need their same Dolphin revision, their same GPU, and their same GPU drivers.

You probably keep running into stuttering because you switch revisions so much. That would be one way to invalidate the shader cache, forcing you to start all over again and get stuttering during gameplay. My advice: stick to one revision for now. In reality, there's no need to update Dolphin constantly unless you absolutely need to be up-to-date (e.g. there's a new feature you must have, or you're developing Dolphin). You can update every now and then instead (I do it like every 3 months).

Fine, good to know. thanks.
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