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SSBM Performance Issues (Video Provided)
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SSBM Performance Issues (Video Provided)
07-18-2014, 06:06 AM
#1
Starlank
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Video 
Video: http://youtu.be/WnNpHJruq0Y
Dolphin Configuration: http://imgur.com/a/7BaxR

Specs:
OS: Windows 8.1 x64
CPU: Intel i7 4790 3.6 GHz (4.0 Turbo)
GPU: AMD Radeon HD 7970 GHz Edition
RAM: ADATA 8GB 1600
Dolphin Revision: 4.0-2191

I'm pretty much positive this is a shader cache issue of some sort, provided that when I play with the same characters on the same map, the hiccups are not present. They don't persist between launches of the emulator, so over time I could just populate the shader cache with all the required assets. I'm just wondering if this is a normal occurrence for everyone else, or if it's a hardware issue. I've heard things such as "GPU Latency" and was wondering if this could be the circumstance.
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Messages In This Thread
SSBM Performance Issues (Video Provided) - Starlank - 07-18-2014, 06:06 AM
RE: SSBM Performance Issues (Video Provided) - JMC47 - 07-18-2014, 06:13 AM
RE: SSBM Performance Issues (Video Provided) - Starlank - 07-18-2014, 06:25 AM

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