Video: http://youtu.be/WnNpHJruq0Y
Dolphin Configuration: http://imgur.com/a/7BaxR
Specs:
OS: Windows 8.1 x64
CPU: Intel i7 4790 3.6 GHz (4.0 Turbo)
GPU: AMD Radeon HD 7970 GHz Edition
RAM: ADATA 8GB 1600
Dolphin Revision: 4.0-2191
I'm pretty much positive this is a shader cache issue of some sort, provided that when I play with the same characters on the same map, the hiccups are not present. They don't persist between launches of the emulator, so over time I could just populate the shader cache with all the required assets. I'm just wondering if this is a normal occurrence for everyone else, or if it's a hardware issue. I've heard things such as "GPU Latency" and was wondering if this could be the circumstance.
Dolphin Configuration: http://imgur.com/a/7BaxR
Specs:
OS: Windows 8.1 x64
CPU: Intel i7 4790 3.6 GHz (4.0 Turbo)
GPU: AMD Radeon HD 7970 GHz Edition
RAM: ADATA 8GB 1600
Dolphin Revision: 4.0-2191
I'm pretty much positive this is a shader cache issue of some sort, provided that when I play with the same characters on the same map, the hiccups are not present. They don't persist between launches of the emulator, so over time I could just populate the shader cache with all the required assets. I'm just wondering if this is a normal occurrence for everyone else, or if it's a hardware issue. I've heard things such as "GPU Latency" and was wondering if this could be the circumstance.