So everything runs perfectly fine until i get like 10 minutes into the game when it just freezes and gives me a blank green screen, then dolphin crashes. I've searched the boards and google and noone else seems to have this problem.
SSBM Green Screen
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10-04-2009, 12:34 PM
Don't use real XFB, use Optimize Quantizers if you can
ok... 640*480 is a 4:3 res , Why do you check the " Keep aspect ratio 16:9 " and Native res at the same time with that resolution ? and please can you tell us you specs ? :B
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock) Gfx : ATI Raedon HD 6850 Ram : 4 GB DDR3-1333 OS : Windows XP x86 I speak Spanish ( And a little English ) 10-04-2009, 12:46 PM
(10-04-2009, 12:34 PM)James333 Wrote: Don't use real XFB, use Optimize Quantizers if you can Still get the green screen, and its actually exactly 10 mins into the game idk why i put it at 16:9 And i updated my sig with my specs 10-04-2009, 05:00 PM
04-03-2011, 01:56 PM
I have a very similar and odd problem, I've searched all over the forum and got no results. I only get a green screen when using OpenGL and sounds (yes, exactly) perfect. I can hear the menus and everything working. It happens with every game and Direct9 and 11 work both perfectly fine except I get ugly graphics using 9 and low framerate using 11. Oh and I've just updated my GPU with current drivers and got the same results.
My specs: PII x4 3.4GHz BE, Radeon HD 4670 1GB and 4GB of memory ram. PS: In old builds, like r6538 I don't get this problem using OpenGL.
CPU: AMD FX 8350
Memory: 8GB RAM at 1600MHz GPU: Radeon R7 260X 2GB Soundcard: onboard Realtek ALC889 MB: Gigabyte GA-990FXA-UD3 OS: Windows 7 SP1 x64 |
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