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SSBB Low-End Lightning speed tweak?
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SSBB Low-End Lightning speed tweak?
08-07-2013, 03:30 PM
#1
cornbread531 Offline
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Hello, I was just wondering, but is there any way I could get someone to try and make a lightning speed AR code for low end pcs to run Super Smash Bros Brawl at 60fps? Like the kind that the creators of Melee Online made, where you'd set the framelimit to 30 and then the code would boost the rest up? It would be really nice if someone could help me out, but if I shouldn't be asking about something like this, I'm sorry. Oh, and if anyone wants the Melee frameboosters, here they are:

30 FPS Version (Set the framelimit to 30 FPS and activate this code)
04432A2C 0005265C

45 FPS Version (Set the framelimit to 45 FPS and activate this code)
04432A2C 0007B98A

Credit to the guys at SSBMO
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08-07-2013, 03:39 PM (This post was last modified: 08-07-2013, 03:40 PM by MayImilae.)
#2
MayImilae Offline
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Your system is below the required specifications to run Dolphin. WAY below. Your computer is so bad, it is below the minimum requirements for Windows 7. How the hell do you run Windows 7 on 256MB of ram? I highly advise you to get better hardware. Anything involving that computer is going to lead to frustration and agony.

But for the meantime, you could just use frameskip as it's more or less the same thing.
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08-07-2013, 03:40 PM (This post was last modified: 08-07-2013, 03:46 PM by JMC47.)
#3
JMC47 Offline
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There actually is a way to do this without action replay. If you use jchadwick's dolphin-ssbm branch, we have a 30 fps hack that works in Brawl.

https://code.google.com/r/johnwchadwick-dolphin-ssbm/source/browse

Otherwise, frameskip does the same thing for the most part, but it isn't quite as good. Because Brawl is susceptible to the Speedhack for 30 fps in Melee (in that build) we can assume a similar code to the one Melee uses can be made. It's just about finding someone who knows enough about Brawl to make it. If you'd like to modify a modern version of Dolphin to use 30 fps, I can probably dig out the code, and you can put it into a modern build.

As for action replay/Gecko codes for brawl, your best bet would be finding the Project M crew, and asking them about it.

Edit: I just dug up the old build and found it. http://www3.jchadwick.net/ssbm/dolphinssbm-815-x64.7z It's the 64bit version. You can change the link to say x86 to find the x86 version.
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08-07-2013, 04:02 PM (This post was last modified: 08-07-2013, 04:04 PM by cornbread531.)
#4
cornbread531 Offline
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(08-07-2013, 03:40 PM)JMC47 Wrote: There actually is a way to do this without action replay. If you use jchadwick's dolphin-ssbm branch, we have a 30 fps hack that works in Brawl.

https://code.google.com/r/johnwchadwick-dolphin-ssbm/source/browse

Otherwise, frameskip does the same thing for the most part, but it isn't quite as good. Because Brawl is susceptible to the Speedhack for 30 fps in Melee (in that build) we can assume a similar code to the one Melee uses can be made. It's just about finding someone who knows enough about Brawl to make it. If you'd like to modify a modern version of Dolphin to use 30 fps, I can probably dig out the code, and you can put it into a modern build.

As for action replay/Gecko codes for brawl, your best bet would be finding the Project M crew, and asking them about it.

Edit: I just dug up the old build and found it. http://www3.jchadwick.net/ssbm/dolphinssbm-815-x64.7z It's the 64bit version. You can change the link to say x86 to find the x86 version.
Good sir..., I do believe I have found a new friend, GOD BLESS YOU! Hahaha, seriously, THANKS! Yes, I would like to build this with the current stable revision for Dolphin, the 3.5 version, but the tutorial for building Dolphin is very confusing, and I failed on my first few attempts.

Edit: also, I am currently using a 64 bit version of windows 7, sorry about not updating my specs, will do that now!
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