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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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SSBB Crashes
08-16-2009, 05:39 AM
#6
THELUKESTIR Offline
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Posts: 958
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(08-16-2009, 04:54 AM)dstruct2k Wrote: Unlimited JIT cache doesn't help, I've tried just about every setting disabled/enabled. I'm using the latest SVN code, compiling it myself in x64 mode.

PS - Mario Kart Wii doesn't work at all... Huge graphical glitches on both the track and the kart, although it seems more like the game is interpreting the models incorrectly, since the kart actually moves on the track depending on what kind of "deformation" the kart is going through. I'll try to make a vid and start a seperate thread for that issue.

if you do you have wasted your time, enable optimize quantizers
http://omnithon.com/
Rig:
Phenom ii 955 3.2Ghz
4GB RAM
ASUS GTX 560
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Messages In This Thread
SSBB Crashes - dstruct2k - 08-15-2009, 07:32 PM
RE: SSBB Crashes - nosound97 - 08-16-2009, 03:03 AM
RE: SSBB Crashes - Mariomaruf - 08-16-2009, 03:07 AM
RE: SSBB Crashes - THELUKESTIR - 08-16-2009, 03:26 AM
RE: SSBB Crashes - dstruct2k - 08-16-2009, 04:54 AM
RE: SSBB Crashes - THELUKESTIR - 08-16-2009, 05:39 AM
RE: SSBB Crashes - dstruct2k - 08-17-2009, 04:47 AM
RE: SSBB Crashes - THELUKESTIR - 08-17-2009, 05:25 AM
RE: SSBB Crashes - dstruct2k - 08-17-2009, 03:52 PM

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