Unlimited JIT cache doesn't help, I've tried just about every setting disabled/enabled. I'm using the latest SVN code, compiling it myself in x64 mode.
PS - Mario Kart Wii doesn't work at all... Huge graphical glitches on both the track and the kart, although it seems more like the game is interpreting the models incorrectly, since the kart actually moves on the track depending on what kind of "deformation" the kart is going through. I'll try to make a vid and start a seperate thread for that issue.
PS - Mario Kart Wii doesn't work at all... Huge graphical glitches on both the track and the kart, although it seems more like the game is interpreting the models incorrectly, since the kart actually moves on the track depending on what kind of "deformation" the kart is going through. I'll try to make a vid and start a seperate thread for that issue.

![[Image: 670320.png]](http://valid.canardpc.com/cache/banner/670320.png)